Tanker 10
<kuid:101031:60033>
Author: | Richo |
Kind: | scenery |
Build: | 1.3 |
Size: | 299.45KB |
Uploaded: | 2011-04-16 |
Loadings: |
20
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+
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Tanker 10
Rural Fire tanker, holds 3000 gallons of water
Author: Richo Baker
- Tanker 10
- big squad front grill.jpg 17.96KB
- big squad front grill.texture.txt 44 bytes
- cab.jpg 16.76KB
- cab.texture.txt 26 bytes
- chancellor squad cab.jpg 41.94KB
- chancellor squad cab.texture.txt 43 bytes
- config.txt 963 bytes
- engine sides and top.jpg 13.49KB
- engine sides and top.texture.txt 43 bytes
- fire tanker.im 339.09KB
- headlights.bmp 768.05KB
- headlights.texture.txt 33 bytes
- hubcap.bmp 768.05KB
- hubcap.texture.txt 29 bytes
- light metal.bmp 12.05KB
- light metal.texture.txt 34 bytes
- lightbar 1.bmp 768.05KB
- lightbar 1.texture.txt 33 bytes
- metal.bmp 768.05KB
- metal.texture.txt 28 bytes
- rear label.bmp 768.05KB
- rear label.texture.txt 33 bytes
- squad red.jpg 693 bytes
- squad red.texture.txt 32 bytes
- tanker label 2.bmp 768.05KB
- tanker label 2.texture.txt 37 bytes
- turn signal.bmp 172.10KB
- turn signal.texture.txt 34 bytes
- wheel.bmp 768.05KB
- wheel.texture.txt 28 bytes
VE170: Failed to open compiled texture 'turn signal.texture' for 'arc:fld:$(original)/hash-47||kuid 101031 60033.tzarc|'
VE165: Texture 'turn signal.texture' is missing or could not be loaded in mesh 'fire tanker.im', material '*Fire Tanker*47DC1136*mtl #20*m.onetex'.
VE165: Texture 'turn signal.texture' is missing or could not be loaded in mesh 'fire tanker.im', material '*Fire Tanker*47DC1136*mtl #20*m.onetex'.
VE36: The texture 'turn signal.bmp' failed to load.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Fire Tanker*47DC1136*mtl #20*m.onetex in mesh file fire tanker.im has no texture assigned to a required slot: texture0
VE217: Material *Fire Tanker*47DC1136*mtl #20*m.onetex in mesh file fire tanker.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'light metal.bmp' is a uniform color.
VE39: The texture 'squad red.jpg' is a uniform color.
VE39: The texture 'wheel.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 7784
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