Skeleton Log Flatcar BNSF
Skeleton Log Flatcar lettered for BNSF. Has ARN Numbering. May be reskinned provided credit is given me, Dave Snow, as the creator of the original mesh.
- Skeleton Log Flatcar BNSF
- $screenshot$.jpg 46.41KB
- 64.texture.txt 51 bytes
- 64.tga 32.04KB
- config.txt 2.96KB
- jr_traincar.gs 64 bytes
- load.im 5.25KB
- load.kin 8.66KB
- sulfur texture.texture.txt 37 bytes
- sulfur texture.tga 1.50MB
- alphanumber_0a.tga 16.04KB
- alphanumber_1a.tga 16.04KB
- alphanumber_2a.tga 16.04KB
- alphanumber_3a.tga 16.04KB
- alphanumber_4a.tga 16.04KB
- alphanumber_5a.tga 16.04KB
- alphanumber_6a.tga 16.04KB
- alphanumber_7a.tga 16.04KB
- alphanumber_8a.tga 16.04KB
- alphanumber_9a.tga 16.04KB
- arn.im 5.45KB
- car art bnsf.texture.txt 35 bytes
- car art bnsf.tga 6.00MB
- coupler art 2.texture.txt 36 bytes
- coupler art 2.tga 3.00MB
- digit_1a.texture.txt 31 bytes
- digit_1a.tga 16.04KB
- digit_2a.texture.txt 31 bytes
- digit_2a.tga 16.04KB
- digit_3a.texture.txt 31 bytes
- digit_3a.tga 16.04KB
- digit_4a.texture.txt 31 bytes
- digit_4a.tga 16.04KB
- digit_5a.texture.txt 31 bytes
- digit_5a.tga 16.04KB
- digit_6a.texture.txt 31 bytes
- digit_6a.tga 16.04KB
- skeleton_log_car_bnsf_des.im 479.15KB
- shadow.im 15.15KB
load
mesh_alpha_numbers
mesh_body
mesh_shadow
Free to Reskin as long as asset isn't offered for sale.
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