Hospital. Private
<kuid2:102657:26001:2>
Author: | advance |
Kind: | scenery |
Build: | 2.9 |
Size: | 1.17MB |
Uploaded: | 2023-01-09 |
Loadings: |
13
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+
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Hospital. Private
A private hospital. Warning: Hi Poly
Author: Brett
- Hospital. Private
- black.bmp 48.05KB
- black.texture.txt 30 bytes
- blue metal 1.bmp 192.05KB
- blue metal 1.texture.txt 37 bytes
- blue metal.bmp 192.05KB
- blue metal.texture.txt 35 bytes
- brown.bmp 48.05KB
- brown.texture.txt 30 bytes
- concrete rough.bmp 48.05KB
- concrete rough.texture.txt 39 bytes
- config.txt 3.93KB
- dark grey.bmp 48.05KB
- dark grey.texture.txt 34 bytes
- grey render.bmp 192.05KB
- grey render.texture.txt 36 bytes
- hos mix 1.bmp 768.05KB
- hos mix 1.texture.txt 34 bytes
- hos mix 2.bmp 768.05KB
- hos mix 2.texture.txt 34 bytes
- hospital_private.im 373.76KB
- hospital_private_night.im 8.38KB
- night textures.bmp 192.05KB
- night textures.texture.txt 39 bytes
- red rusty metal.bmp 48.05KB
- red rusty metal.texture.txt 40 bytes
- roof set.bmp 192.05KB
- roof set.texture.txt 33 bytes
- rottnest.bmp 48.05KB
- rottnest.texture.txt 33 bytes
- salmon.bmp 192.05KB
- salmon.texture.txt 31 bytes
- screenshot.jpg 9.17KB
- white flat.bmp 48.05KB
- white flat.texture.txt 35 bytes
- window-window.texture.txt 50 bytes
- window.bmp 12.05KB
- window.tga 12.02KB
night
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'black.bmp' is a uniform color.
VE39: The texture 'brown.bmp' is a uniform color.
VE39: The texture 'dark grey.bmp' is a uniform color.
VE39: The texture 'rottnest.bmp' is a uniform color.
VE39: The texture 'window.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 5942
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