Hospital. Private

Hospital. Private

<kuid2:102657:26001:2>

Author: advance
Kind: scenery
Build: 2.9
Size: 1.17MB
Uploaded: 2023-01-09
Loadings:
13
-
0
+

Hospital. Private

A private hospital. Warning: Hi Poly

Author: Brett

    Hospital. Private
  • black.bmp 48.05KB
  • black.texture.txt 30 bytes
  • blue metal 1.bmp 192.05KB
  • blue metal 1.texture.txt 37 bytes
  • blue metal.bmp 192.05KB
  • blue metal.texture.txt 35 bytes
  • brown.bmp 48.05KB
  • brown.texture.txt 30 bytes
  • concrete rough.bmp 48.05KB
  • concrete rough.texture.txt 39 bytes
  • config.txt 3.93KB
  • dark grey.bmp 48.05KB
  • dark grey.texture.txt 34 bytes
  • grey render.bmp 192.05KB
  • grey render.texture.txt 36 bytes
  • hos mix 1.bmp 768.05KB
  • hos mix 1.texture.txt 34 bytes
  • hos mix 2.bmp 768.05KB
  • hos mix 2.texture.txt 34 bytes
  • hospital_private.im 373.76KB
  • night
  • hospital_private_night.im 8.38KB
  • night textures.bmp 192.05KB
  • night textures.texture.txt 39 bytes
  • red rusty metal.bmp 48.05KB
  • red rusty metal.texture.txt 40 bytes
  • roof set.bmp 192.05KB
  • roof set.texture.txt 33 bytes
  • rottnest.bmp 48.05KB
  • rottnest.texture.txt 33 bytes
  • salmon.bmp 192.05KB
  • salmon.texture.txt 31 bytes
  • screenshot.jpg 9.17KB
  • white flat.bmp 48.05KB
  • white flat.texture.txt 35 bytes
  • window-window.texture.txt 50 bytes
  • window.bmp 12.05KB
  • window.tga 12.02KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'black.bmp' is a uniform color.
VE39: The texture 'brown.bmp' is a uniform color.
VE39: The texture 'dark grey.bmp' is a uniform color.
VE39: The texture 'rottnest.bmp' is a uniform color.
VE39: The texture 'window.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 5942

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