Ambulance station Four
<kuid2:102657:26008:1>
Author: | advance |
Kind: | scenery |
Build: | 2.0 |
Size: | 1.04MB |
Uploaded: | 2019-06-07 |
Loadings: |
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Ambulance station Four
A modern large ambulance station. Suited as a rescue branch as well. Found under KAB when installed
Author: Brett
- Ambulance station Four
- air con unit.bmp 192.05KB
- air con unit.texture.txt 35 bytes
- ambulance new.bmp 768.05KB
- ambulance new.texture.txt 36 bytes
- ambulance_station_four.im 789.07KB
- as 4.jpg 12.42KB
- black.bmp 48.05KB
- black.texture.txt 28 bytes
- brown.bmp 48.05KB
- brown.texture.txt 28 bytes
- concrete rough.bmp 48.05KB
- concrete rough.texture.txt 37 bytes
- config.txt 1.20KB
- dgreen.bmp 48.05KB
- dgreen.texture.txt 29 bytes
- door fire exit.bmp 768.05KB
- door fire exit.texture.txt 37 bytes
- glass wall 2.bmp 48.05KB
- glass wall 2.texture.txt 35 bytes
- grate1.bmp 192.05KB
- grate1.texture.txt 29 bytes
- grey render.bmp 192.05KB
- grey render.texture.txt 34 bytes
- metal rusty.bmp 48.05KB
- metal rusty.texture.txt 34 bytes
- mk48.bmp 48.05KB
- mk48.texture.txt 27 bytes
- orange.bmp 48.05KB
- orange.texture.txt 29 bytes
- red.bmp 48.05KB
- red.texture.txt 26 bytes
- roller door green.bmp 48.05KB
- roller door green.texture.txt 40 bytes
- slate.bmp 48.05KB
- slate.texture.txt 28 bytes
- white flat.bmp 48.05KB
- white.bmp 48.05KB
- white.texture.txt 28 bytes
- yellow.bmp 48.05KB
- yellow.texture.txt 29 bytes
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 17 combined chunks (of 17 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'black.bmp' is a uniform color.
VE39: The texture 'brown.bmp' is a uniform color.
VE39: The texture 'dgreen.bmp' is a uniform color.
VE39: The texture 'mk48.bmp' is a uniform color.
VE39: The texture 'orange.bmp' is a uniform color.
VE39: The texture 'red.bmp' is a uniform color.
VE39: The texture 'white.bmp' is a uniform color.
VE39: The texture 'yellow.bmp' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 17583
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 17583
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