Hospital Large
<kuid:102657:39008>
Author: | advance |
Kind: | scenery |
Build: | 2.0 |
Size: | 807.36KB |
Uploaded: | 2011-04-16 |
Loadings: |
39
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Hospital Large
A large hospital with Helo pad. Found under KAB as a scenery object. The Morgue and Boiler room are separate modules.
Author: Brett
- Hospital Large
- a and e.bmp 768.05KB
- a and e.texture.txt 30 bytes
- brown.bmp 48.05KB
- brown.texture.txt 28 bytes
- concrete rough.bmp 48.05KB
- concrete rough.texture.txt 37 bytes
- config.txt 1.27KB
- dgreen.bmp 48.05KB
- dgreen.texture.txt 29 bytes
- glass wall 2.bmp 48.05KB
- glass wall 2.texture.txt 35 bytes
- grey render.bmp 192.05KB
- grey render.texture.txt 34 bytes
- helo pad.bmp 48.05KB
- helo pad.texture.txt 31 bytes
- hl.jpg 10.50KB
- hospital_large.im 777.26KB
- lp cylinder 2.bmp 48.05KB
- lp cylinder 2.texture.txt 36 bytes
- red rusty metal.bmp 48.05KB
- red rusty metal.texture.txt 38 bytes
- slate.bmp 48.05KB
- slate.texture.txt 28 bytes
- white flat.bmp 48.05KB
- white flat.texture.txt 33 bytes
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'brown.bmp' is a uniform color.
VE39: The texture 'dgreen.bmp' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 13655
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 13655
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