Pleasure cruiser. White No awning. IG39

Pleasure cruiser. White No awning. IG39

<kuid2:102657:80009:2>

Author: advance
Kind: scenery
Build: 3.5
Size: 739.88KB
Uploaded: 2019-06-13
Loadings:
115
-
0
+

Pleasure cruiser. White No awning. IG39

A white hull pleasure cruiser. No awning. Re-nameable

Author: Brett

    Pleasure cruiser. White No awning. IG39
  • aluminium brushed.texture.txt 40 bytes
  • aluminium brushed.tga 192.02KB
  • anchor.texture.txt 29 bytes
  • anchor.tga 48.02KB
  • black.texture.txt 28 bytes
  • black.tga 210 bytes
  • brass brushed.texture.txt 36 bytes
  • brass brushed.tga 48.02KB
  • brown.texture.txt 28 bytes
  • brown.tga 210 bytes
  • config.txt 2.40KB
  • cruiser white.texture.txt 36 bytes
  • cruiser white.tga 210 bytes
  • deck grey.texture.txt 32 bytes
  • deck grey.tga 210 bytes
  • details.texture.txt 30 bytes
  • details.tga 768.02KB
  • dirty white.texture.txt 34 bytes
  • dirty white.tga 48.02KB
  • flybridge.texture.txt 32 bytes
  • flybridge.tga 768.02KB
  • grass green.texture.txt 34 bytes
  • grass green.tga 210 bytes
  • grate1.texture.txt 29 bytes
  • grate1.tga 48.02KB
  • hull grey.texture.txt 32 bytes
  • hull grey.tga 210 bytes
  • hull map.texture.txt 31 bytes
  • hull map.tga 768.02KB
  • hull white.texture.txt 33 bytes
  • hull white.tga 210 bytes
  • maple.texture.txt 28 bytes
  • maple.tga 48.02KB
  • mk48.texture.txt 27 bytes
  • mk48.tga 210 bytes
  • orange.texture.txt 29 bytes
  • orange.tga 210 bytes
  • pleasure_cruiser_ig39na_white.im 987.10KB
  • red metal.texture.txt 32 bytes
  • red metal.tga 48.02KB
  • red.texture.txt 26 bytes
  • red.tga 210 bytes
  • rottnest.texture.txt 31 bytes
  • rottnest.tga 210 bytes
  • screenshot.jpg 12.08KB
  • window-window.texture.txt 88 bytes
  • window-window.tga 16.02KB
  • yellow.texture.txt 29 bytes
  • yellow.tga 210 bytes

VE166: 23 combined chunks (of 29 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 21293
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 21293

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