VR Lamps And Discs Mesh Library

VR Lamps And Discs Mesh Library

<kuid2:103475:60017:13>

Author: s301
Kind: mesh
Build: 3.5
Size: 1.54MB
Uploaded: 2024-02-25
Web-site: zecrail.com
Loadings:
22
-
1
+

VR Lamps And Discs Mesh Library

VR Lamps Mesh Library, with lamps and tail discs for Victorian Railways locomotives and rolling stock.
Revision 9 - added modern ETM from Tom Anderson
Revision 10 - Added lod to taildiscs
Revision 12 - Added basic LM for ETM
Revision 13 - Added basic LM for carriage-lamp meshes

Author: S301

    VR Lamps And Discs Mesh Library
  • $screenshot$.jpg 7.12KB
  • bright-pass-red
  • disc-normals.texture.txt 60 bytes
  • disc-normals.tga 768.53KB
  • disc.texture.txt 27 bytes
  • disc.tga 768.04KB
  • taildisc.im 8.54KB
  • taildisc.kin 948 bytes
  • canadian-red
  • disc-normals.texture.txt 78 bytes
  • disc-normals.tga 768.53KB
  • disc.texture.txt 27 bytes
  • disc.tga 768.53KB
  • taildisc.im 8.54KB
  • taildisc.kin 948 bytes
  • carriage-lamp-2.im 17.55KB
  • carriage-lamp-2.lm.txt 169 bytes
  • carriage-lamp-hanging-wire.im 17.80KB
  • carriage-lamp-hanging-wire.lm.txt 180 bytes
  • carriage-lamp-hanging.im 12.18KB
  • carriage-lamp-hanging.lm.txt 175 bytes
  • carriage-lamp-rotated.im 12.11KB
  • carriage-lamp-rotated.lm.txt 175 bytes
  • carriage-lamp-side.im 14.20KB
  • carriage-lamp-side.lm.txt 172 bytes
  • carriage-lamp.im 12.18KB
  • carriage-lamp.lm.txt 167 bytes
  • config.txt 5.24KB
  • corona-base.im 458 bytes
  • crimson-lake-pass-red
  • disc-normals.texture.txt 60 bytes
  • disc-normals.tga 768.53KB
  • disc.texture.txt 27 bytes
  • disc.tga 768.53KB
  • single-triangle.im 390 bytes
  • taildisc.im 8.54KB
  • taildisc.kin 948 bytes
  • taildisc.lm.txt 214 bytes
  • dd-lamp-dd-lamp-env.texture.txt 53 bytes
  • dd-lamp-env.tga 768.53KB
  • dd-lamp-normals.texture.txt 91 bytes
  • dd-lamp-normals.tga 768.53KB
  • dd-lamp-red-dd-lamp-env.texture.txt 57 bytes
  • dd-lamp-red.tga 768.53KB
  • dd-lamp-specular.tga 768.53KB
  • dd-lamp.tga 768.53KB
  • disc-normals.texture.txt 60 bytes
  • disc-normals.tga 768.53KB
  • disc.texture.txt 27 bytes
  • disc.tga 768.53KB
  • etm.im 30.87KB
  • etm.lm.txt 209 bytes
  • etmmap.texture.txt 29 bytes
  • etmmap.tga 1.00MB
  • hanging-tail-disc-90deg.im 12.75KB
  • hanging-tail-disc.im 12.75KB
  • lamp-normals.texture.txt 60 bytes
  • lamp-normals.tga 192.02KB
  • lamp.im 7.11KB
  • lamp.texture.txt 27 bytes
  • lamp.tga 192.02KB
  • loco-headlamp.im 12.27KB
  • loco-lamp-rotated.im 12.11KB
  • red-glow-a.tga 48.53KB
  • red-glow-red-glow-a.texture.txt 53 bytes
  • red-glow.tga 48.53KB
  • single-triangle.im 390 bytes
  • static-fixed-tail-disc-closed.im 7.93KB
  • static-fixed-tail-disc.im 7.93KB
  • taildisc.im 8.54KB
  • taildisc.kin 948 bytes
  • vr-dd-class-lamp-glow.im 7.67KB
  • vr-dd-class-lamp-glow.lm.txt 226 bytes
  • vr-dd-class-lamp-red-glow.im 7.67KB
  • vr-dd-class-lamp-red-glow.lm.txt 230 bytes
  • vr-dd-class-lamp-red.im 26.74KB
  • vr-dd-class-lamp-red.lm.txt 226 bytes
  • vr-dd-class-lamp.im 26.73KB
  • vr-dd-class-lamp.lm.txt 222 bytes
  • yellow-glow-a.tga 48.53KB
  • yellow-glow-yellow-glow-a.texture.txt 59 bytes
  • yellow-glow.tga 48.53KB
  • z526-lamp-1.im 12.17KB
  • z526-lamp-2.im 12.08KB

VE84: The file 'carriage-lamp.lm' is provided in LM format despite containing only a single mesh. This may have a negative impact on performance.
VE84: The file 'carriage-lamp-2.lm' is provided in LM format despite containing only a single mesh. This may have a negative impact on performance.
VE84: The file 'carriage-lamp-hanging.lm' is provided in LM format despite containing only a single mesh. This may have a negative impact on performance.
VE84: The file 'carriage-lamp-hanging-wire.lm' is provided in LM format despite containing only a single mesh. This may have a negative impact on performance.
VE84: The file 'carriage-lamp-rotated.lm' is provided in LM format despite containing only a single mesh. This may have a negative impact on performance.
VE84: The file 'carriage-lamp-side.lm' is provided in LM format despite containing only a single mesh. This may have a negative impact on performance.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 4199, 1: 3141

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