BR Castle single stack
<kuid2:116296:25249:6>
Author: | skipper1945 |
Kind: | traincar |
Build: | 3.5 |
Size: | 1.25MB |
Uploaded: | 2024-02-26 |
Loadings: |
23
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BR Castle single stack
As a class these superb engines earned a fine reputation for their performance, with exceptional economy in coal consumption and haulage capacity plus an ability for substained high speed.Just eight members of the class have been saved. My thanks to 2995valliant for the e-spec.
Tender for this loco 2x116296x25251x4
See Readme txt for loco changeable running numbers and name plates.
Author: skipper1945
- BR Castle single stack
- $screenshot$.jpg 61.34KB
- alphanumber_0a.tga 16.04KB
- alphanumber_0b.tga 4.04KB
- alphanumber_1a.tga 16.04KB
- alphanumber_1b.tga 4.04KB
- alphanumber_2a.tga 16.04KB
- alphanumber_2b.tga 4.04KB
- alphanumber_3a.tga 16.04KB
- alphanumber_3b.tga 4.04KB
- alphanumber_4a.tga 16.04KB
- alphanumber_4b.tga 4.04KB
- alphanumber_5a.tga 16.04KB
- alphanumber_5b.tga 4.04KB
- alphanumber_6a.tga 16.04KB
- alphanumber_6b.tga 4.04KB
- alphanumber_7a.tga 16.04KB
- alphanumber_7b.tga 4.04KB
- alphanumber_8a.tga 16.04KB
- alphanumber_8b.tga 4.04KB
- alphanumber_9a.tga 16.04KB
- alphanumber_9b.tga 4.04KB
- 14x x boiler blk.texture.txt 39 bytes
- 14x x boiler blk.tga 24.04KB
- 81a.texture.txt 26 bytes
- 81a.tga 6.04KB
- black.texture.txt 28 bytes
- black.tga 3.04KB
- body.im 1.00MB
- body.lm.txt 228 bytes
- br castle main xy.texture.txt 40 bytes
- br castle main xy.tga 768.04KB
- br cyl case.texture.txt 34 bytes
- br cyl case.tga 12.04KB
- brass.texture.txt 28 bytes
- brass.tga 3.04KB
- brassxx.texture.txt 30 bytes
- brassxx.tga 12.04KB
- bristol splasher nameplate x-splasher nameplate.texture.txt 81 bytes
- bristol splasher nameplate x.tga 96.04KB
- bristol_castle-bristol_castle.texture.txt 63 bytes
- bristol_castle.bmp 96.05KB
- bristol_castle.texture.txt 63 bytes
- bristol_castle.tga 128.04KB
- castle boiler blk.texture.txt 40 bytes
- castle boiler blk.tga 24.04KB
- castle boiler front sec.texture.txt 46 bytes
- castle boiler front sec.tga 192.04KB
- corr p.texture.txt 29 bytes
- corr p.tga 3.04KB
- ctrs.texture.txt 27 bytes
- ctrs.tga 24.04KB
- digit_3a.texture.txt 31 bytes
- digit_3a.tga 4.53KB
- digit_3b.texture.txt 31 bytes
- digit_3b.tga 4.53KB
- digit_4a.texture.txt 31 bytes
- digit_4a.tga 4.53KB
- digit_4b.texture.txt 31 bytes
- digit_4b.tga 4.53KB
- digit_5a.texture.txt 31 bytes
- digit_5a.tga 4.53KB
- digit_5b.texture.txt 31 bytes
- digit_5b.tga 4.53KB
- digit_6a.texture.txt 31 bytes
- digit_6a.tga 4.53KB
- digit_6b.texture.txt 31 bytes
- digit_6b.tga 4.53KB
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- envmap1.texture.txt 30 bytes
- envmap1.tga 16.04KB
- fire.texture.txt 27 bytes
- fire.tga 236 bytes
- gls-env_metal.texture.txt 47 bytes
- gls-envmap1.texture.txt 45 bytes
- gls.texture.txt 26 bytes
- gls.tga 12.04KB
- kg sty vlve.texture.txt 34 bytes
- kg sty vlve.tga 3.04KB
- lo.im 429.72KB
- manor br green.texture.txt 37 bytes
- manor br green.tga 3.04KB
- manor carr key alpha.bmp 3.05KB
- manor carr key-manor carr key alpha.texture.txt 69 bytes
- manor carr key.tga 4.04KB
- nameplate.im 12.23KB
- pipework x.texture.txt 33 bytes
- pipework x.tga 812 bytes
- rivs-rivs.texture.txt 43 bytes
- rivs.bmp 1.55KB
- rivs.tga 2.04KB
- roof pan.texture.txt 31 bytes
- roof pan.tga 192.04KB
- splasher nameplate.bmp 96.05KB
- steel.texture.txt 28 bytes
- steel.tga 3.04KB
- sty vlve.texture.txt 31 bytes
- sty vlve.tga 3.04KB
- ulo.im 40.33KB
- win frme-win frme.texture.txt 51 bytes
- win frme.bmp 12.05KB
- win frme.tga 16.04KB
- chimneymoving3.tfx 1.14KB
- chimneystopped3.tfx 1.03KB
- config.txt 16.13KB
- cyldraincocks.tfx 420 bytes
- glands.tfx 404 bytes
- groundplane-groundplane.texture.txt 77 bytes
- groundplane.im 744 bytes
- groundplane.tga 64.53KB
- largeglands.tfx 404 bytes
- read me br castle class name details.txt 2.24KB
- script2.gs 31.15KB
- black.texture.txt 28 bytes
- black.tga 3.04KB
- shadow.im 77.68KB
- shadow.im 90.11KB
- steamleak.tfx 388 bytes
- whistle.tfx 404 bytes
br_gw_castle_alpha_numbers
br_gw_castle_body
shadow
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