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GWR steam driver

<kuid2:116296:360:1>

Author: skipper1945
Kind: scenery
Build: 2.4
Size: 230.21KB
Uploaded: 2022-01-31
Web-site: magandy.net
Loadings:
199
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0
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GWR steam driver

Steam loco driver

Author: skipper1945

    GWR steam driver
  • $screenshot$.jpg 41.47KB
  • config.txt 2.76KB
  • cp blk.texture.txt 29 bytes
  • cp blk.tga 236 bytes
  • cp tp.texture.txt 28 bytes
  • cp tp.tga 3.04KB
  • loco driver cap.texture.txt 38 bytes
  • loco driver cap.tga 48.04KB
  • loco driver trousers.texture.txt 43 bytes
  • loco driver trousers.tga 48.04KB
  • m_head_2.texture 85.47KB
  • m_shoe.texture.txt 29 bytes
  • m_shoe.tga 12.04KB
  • steam loco driver torso2.texture 170.82KB
  • uk_steam_driver.im 34.21KB

VE168: File 'm_head_2.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-E6||kuid2 116296 360 1.tzarc|'
VE165: Texture 'm_head_2.texture' is missing or could not be loaded in mesh 'uk_steam_driver.im', material '*uk_steam_driver*160ED7C3*head/hand*m.onetex'.
VE168: File 'steam loco driver torso2.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-E6||kuid2 116296 360 1.tzarc|'
VE165: Texture 'steam loco driver torso2.texture' is missing or could not be loaded in mesh 'uk_steam_driver.im', material '*uk_steam_driver*BF4C2CDF*torso*m.onetex'.
VE65: The *.texture.txt file is missing for texture resource 'm_head_2.texture'.
VE65: The *.texture.txt file is missing for texture resource 'steam loco driver torso2.texture'.
VE30: The tag 'image' in '0' refers to a nonexistent file: 'screenshot.jpg'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *uk_steam_driver*160ED7C3*head/hand*m.onetex in mesh file uk_steam_driver.im has no texture assigned to a required slot: texture0
VE217: Material *uk_steam_driver*BF4C2CDF*torso*m.onetex in mesh file uk_steam_driver.im has no texture assigned to a required slot: texture0
VE39: The texture 'cp blk.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 651

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