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GW castle Interior

<kuid2:116296:40001:1>

Author: skipper1945
Kind: interior
Build: 2.4
Size: 3.46MB
Uploaded: 2022-01-31
Web-site: magandy.net
Loadings:
53
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1
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GW castle Interior

GWR steam cab, built with limited available information

Author: skipper1945

    GW castle Interior

VE168: File '57xx int2.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-52||kuid2 116296 40001 1.tzarc|'
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*49B15621*material #1*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*49B15621*material #1*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*3A6415ED*material #2*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*3A6415ED*material #2*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*3FEF5730*material #1*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*3FEF5730*material #1*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*E84CB648*material #1*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*83F56E7B*material #1*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*83F56E7B*material #1*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*298586B*material #1*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', material '*GW_castle_Interior*298586B*material #1*m.reflect'.
VE165: Texture '57xx int2.texture' is missing or could not be loaded in mesh 'gw_castle_interior.im', m

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *GW_castle_Interior*49B15621*material #1*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texReflect
VE217: Material *GW_castle_Interior*49B15621*material #1*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texture0
VE217: Material *GW_castle_Interior*3A6415ED*material #2*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texReflect
VE217: Material *GW_castle_Interior*3A6415ED*material #2*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texture0
VE217: Material *GW_castle_Interior*3FEF5730*material #1*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texReflect
VE217: Material *GW_castle_Interior*3FEF5730*material #1*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texture0
VE217: Material *GW_castle_Interior*E84CB648*material #1*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texture0
VE217: Material *GW_castle_Interior*83F56E7B*material #1*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texReflect
VE217: Material *GW_castle_Interior*83F56E7B*material #1*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texture0
VE217: Material *GW_castle_Interior*298586B*material #1*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texReflect
VE217: Material *GW_castle_Interior*298586B*material #1*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texture0
VE217: Material *GW_castle_Interior*BEE307BA*material #1*m.reflect in mesh file gw_castle_interior.im has no texture assigned to a required slot: texReflect
VE217: Material *GW_castle_Interior*BEE307BA*material #1*m.reflect

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