36x70 inch Rollerbearing Truck (reskin)

36x70 inch Rollerbearing Truck (reskin)

<kuid2:124017:5016:1>

Author: Maddy25
Kind: bogey
Build: 2.0
Size: 268.67KB
Uploaded: 2019-06-27
Web-site: bhiproductions.ath.cx/trainz/ sentient-potato.org/
Loadings:
35
-
1
+

36x70 inch Rollerbearing Truck (reskin)

36x70 inch roller-bearing trucks with LOD mesh setup. This is a reskin of CloakedGhost275's kuid2:76096:50000:1.

Attaches to bogey points set at a height of 0.4m

polygons: 2120 LOD0; 1480 LOD1; 1360 LOD2; 1224 LOD3
textures: 0.21 MB LOD0; 0.21 MB LOD1; 0.06 MB LOD2; 0.03 MB LOD3

Author: CloakedGhost275 / Maddy25

    36x70 inch Rollerbearing Truck (reskin)
  • $screenshot_240-180$.jpg 10.98KB
  • 36x70.texture.txt 28 bytes
  • 36x70.tga 192.53KB
  • 36x70_b.texture.txt 30 bytes
  • 36x70_b.tga 48.53KB
  • 36x70_c.texture.txt 30 bytes
  • 36x70_c.tga 12.53KB
  • anim.kin 3.79KB
  • config.txt 2.31KB
  • env_metal.texture.txt 32 bytes
  • env_metal.tga 12.53KB
  • shadow
  • mesh_shadow.texture.txt 34 bytes
  • mesh_shadow.tga 274 bytes
  • shadow.im 27.77KB
  • spring.texture.txt 29 bytes
  • spring.tga 6.53KB
  • spring_b.texture.txt 31 bytes
  • spring_b.tga 2.03KB
  • spring_c.texture.txt 31 bytes
  • spring_c.tga 923 bytes
  • trux.im 114.43KB
  • trux.lm.txt 302 bytes
  • trux_a.im 82.45KB
  • trux_b.im 76.10KB
  • trux_c.im 69.46KB

License Agreement

This object was made by Toby Roberts (CloakedGhost275) and content is 2003-2006.

The content/files located in the item folder(s) may not be sold, modified, or redistributed in any way without the express written permission of its author.

This content is provided 'as is' and as such its author is not responsible for anything that may happen to your computer or software.

All logos/heralds are property of their respective owners.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'shadow/mesh_shadow.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2120, 1: 1480, 2: 1360, 3: 1224
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 2120, 1: 1480, 2: 1360, 3: 1224
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 2120, 1: 1480, 2: 1360, 3: 1224

User photos

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