RtR L-60 04-602LM
<kuid:128184:15008>
Author: | roslas |
Kind: | traincar |
Build: | 2.9 |
Size: | 1.43MB |
Uploaded: | 2023-04-16 |
Web-site: | roltrainz.hu |
Loadings: |
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RtR L-60 04-602LM
Szivasvarad Erdeivasut
reconstruction 1958
Runnig numbers: D 04-602
Built: 1952–1960 LOWA VEB Lokomotivbau Ns3f
Axle system: B
Max. speed: 15 km/h
Lenght over buffer: 4650 mm
Height: 2670 mm
Width: 1600 mm
Wheel base: 1250 mm
Weight: 11 t
Horspower: 60 LE
Engine: Ganz jendrassik diesel engine
Wheel diameter: 700 mm
renovation, reconstruction 2008
Author: loca
- RtR L-60 04-602LM
- config.txt 2.89KB
- l 60.jpg 47.06KB
- ccsa.texture.txt 27 bytes
- ccsa.tga 24.02KB
- hcsiks.texture.txt 29 bytes
- hcsiks.tga 96.02KB
- kdobm.texture.txt 28 bytes
- kdobm.tga 96.02KB
- l60-04602lm.im 532.08KB
- l60ajtom.texture.txt 31 bytes
- l60ajtom.tga 192.02KB
- l60muszer.texture.txt 32 bytes
- l60muszer.tga 192.02KB
- l60szurke.texture.txt 32 bytes
- l60szurke.tga 192.02KB
- l60ules.texture.txt 30 bytes
- l60ules.tga 48.02KB
- l60zold.texture.txt 30 bytes
- l60zold.tga 192.02KB
- lampa2.texture.txt 29 bytes
- lampa2.tga 48.02KB
- lkar2.texture.txt 28 bytes
- lkar2.tga 24.02KB
- mum2.texture.txt 27 bytes
- mum2.tga 192.02KB
- pir5.tga 192.02KB
- pir5m.bmp 192.05KB
- pir5m.texture.txt 28 bytes
- racs.texture.txt 27 bytes
- racs.tga 384.02KB
- szamlap1.bmp 48.05KB
- szamlap1.texture.txt 31 bytes
- tabla-tablaalfa2.texture.txt 50 bytes
- tabla.tga 24.02KB
- tablaalfa2.tga 24.02KB
- tukor.texture.txt 28 bytes
- tukor.tga 48.02KB
- ujtuz.texture.txt 28 bytes
- ujtuz.tga 96.02KB
- uveg2.texture.txt 28 bytes
- uveg2.tga 48.02KB
- ztrep2.texture.txt 29 bytes
- ztrep2.tga 96.02KB
- b26_shadow.im 29.48KB
- fek.bmp 48.05KB
- fek.texture.txt 26 bytes
l60_body
l60_shadow
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 19 combined chunks (of 21 source) in .im file:
VE82: Individual mesh files are not supported for traincar assets. Upgrade 'l60_body/l60-04602lm.im' to a .lm file.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 9253
VE94: This asset requires a shadow mesh, but the mesh table does not contain one.
VE212: Traincar asset must have at least two bogeys.
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