Form-GSig-SH01-4m-li

<kuid2:137715:24160:1>

Author: BPanther
Kind: mosignal
Build: 2.4
Size: 175.86KB
Uploaded: 2019-06-27
Web-site: trainz.mbremer.de
Loadings:
25
-
0
+

Form-GSig-SH01-4m-li

Gleissperrsignal Sh0/1 (4m, hoch, links)<Br>
-= Gemeinschaftsprojekt der FCCA =-<Br>
<b>Gerd (Mesh),</b> BPanther (Mesh/<b>Script</b>), Bahnstrom (Material),<Br>
Betriebsleiter (Vorbildberatung/Koordination), Hjnk (Tutorials), pber007 (Mesh)

Author: Mike Bremer (BPanther, Script) und Gerd (Mesh)

    Form-GSig-SH01-4m-li
  • $screenshot$.jpg 20.12KB
  • anim.kin 6.28KB
  • antriebskasten.texture.txt 37 bytes
  • antriebskasten.tga 12.53KB
  • black.texture.txt 28 bytes
  • black.tga 3.53KB
  • black_used.texture.txt 33 bytes
  • black_used.tga 12.53KB
  • box_grau.texture.txt 31 bytes
  • box_grau.tga 48.53KB
  • config.txt 5.52KB
  • elektrolaterne.im 4.02KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • env_metal_128.texture.txt 36 bytes
  • env_metal_128.tga 48.53KB
  • env_metal_32.texture.txt 35 bytes
  • env_metal_32.tga 3.53KB
  • gaslaterne.im 8.57KB
  • h_beleuchtet.texture.txt 35 bytes
  • h_beleuchtet.tga 48.53KB
  • lampenglas_weiss.texture.txt 39 bytes
  • lampenglas_weiss.tga 1.28KB
  • light.tga 1.79KB
  • mast_gruen_grau.texture.txt 38 bytes
  • mast_gruen_grau.tga 3.53KB
  • night
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • lampenglas_weiss.texture.txt 39 bytes
  • lampenglas_weiss.tga 1.28KB
  • night.im 2.56KB
  • ooo.im 2.25KB
  • ooo.texture.txt 26 bytes
  • ooo.tga 4.04KB
  • quadrat.im 1.30KB
  • quadrat.texture.txt 30 bytes
  • quadrat.tga 13.04KB
  • schwarz_grau.texture.txt 35 bytes
  • schwarz_grau.tga 3.53KB
  • seiltrommel_hor_bn.texture.txt 41 bytes
  • seiltrommel_hor_bn.tga 48.53KB
  • sh01.gse 2.63KB
  • sh01_hoch.im 32.74KB
  • signal_gasflasche.texture.txt 40 bytes
  • signal_gasflasche.tga 12.53KB
  • sigset.jpg 10.75KB
  • streuscheibe_grau.texture.txt 40 bytes
  • streuscheibe_grau.tga 3.53KB

User photos

No one has added a photo of this object yet