Herkules C-130 by Gino

Herkules C-130 by Gino

<kuid:142131:1122>

Author: gino1957
Kind: scenery
Build: 2.5
Size: 1.84MB
Uploaded: 2021-10-28
Loadings:
22
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0
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Herkules C-130 by Gino

Author: Gino1957

    Herkules C-130 by Gino
  • ake3.texture.txt 28 bytes
  • ala.bmp 384.05KB
  • ala.texture.txt 26 bytes
  • ala1.bmp 384.05KB
  • ala1.texture.txt 27 bytes
  • ala1l.bmp 384.05KB
  • alal.bmp 384.05KB
  • alal.texture.txt 27 bytes
  • alan.bmp 384.05KB
  • alan.texture.txt 27 bytes
  • alerh.bmp 384.05KB
  • alerh.texture.txt 28 bytes
  • blanco.bmp 5.05KB
  • blanco.texture.txt 29 bytes
  • chwarz.texture.txt 30 bytes
  • cola.bmp 768.05KB
  • colab.bmp 1.50MB
  • colab.texture.txt 26 bytes
  • config.txt 772 bytes
  • eliz.texture.txt 28 bytes
  • fusel.bmp 384.05KB
  • fusel.texture.txt 28 bytes
  • fusell1.bmp 384.05KB
  • fusell1.texture.txt 30 bytes
  • heliz.bmp 768.05KB
  • herkules.im 1.86MB
  • herkules.tga 126.58KB
  • lake3.bmp 384.05KB
  • lake3.texture.txt 28 bytes
  • lanco.texture.txt 29 bytes
  • rot.bmp 12.05KB
  • schwarz.bmp 12.05KB
  • schwarz.texture.txt 30 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *herkules*C58AA4E3*fenster*m.reflect in mesh file herkules.im has no texture assigned to a required slot: texture0
VE166: 17 combined chunks (of 17 source) in .im file:
VE39: The texture 'alerh.bmp' is a uniform color.
VE39: The texture 'blanco.bmp' is a uniform color.
VE39: The texture 'schwarz.bmp' is a uniform color.
VE39: The texture 'blanco.bmp' is a uniform color.
VE39: The texture 'schwarz.bmp' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 45128
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 45128

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