Herkules C-130 by Gino
<kuid:142131:1122>
Author: | gino1957 |
Kind: | scenery |
Build: | 2.5 |
Size: | 1.84MB |
Uploaded: | 2021-10-28 |
Loadings: |
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Herkules C-130 by Gino
Author: Gino1957
- Herkules C-130 by Gino
- ake3.texture.txt 28 bytes
- ala.bmp 384.05KB
- ala.texture.txt 26 bytes
- ala1.bmp 384.05KB
- ala1.texture.txt 27 bytes
- ala1l.bmp 384.05KB
- alal.bmp 384.05KB
- alal.texture.txt 27 bytes
- alan.bmp 384.05KB
- alan.texture.txt 27 bytes
- alerh.bmp 384.05KB
- alerh.texture.txt 28 bytes
- blanco.bmp 5.05KB
- blanco.texture.txt 29 bytes
- chwarz.texture.txt 30 bytes
- cola.bmp 768.05KB
- colab.bmp 1.50MB
- colab.texture.txt 26 bytes
- config.txt 772 bytes
- eliz.texture.txt 28 bytes
- fusel.bmp 384.05KB
- fusel.texture.txt 28 bytes
- fusell1.bmp 384.05KB
- fusell1.texture.txt 30 bytes
- heliz.bmp 768.05KB
- herkules.im 1.86MB
- herkules.tga 126.58KB
- lake3.bmp 384.05KB
- lake3.texture.txt 28 bytes
- lanco.texture.txt 29 bytes
- rot.bmp 12.05KB
- schwarz.bmp 12.05KB
- schwarz.texture.txt 30 bytes
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *herkules*C58AA4E3*fenster*m.reflect in mesh file herkules.im has no texture assigned to a required slot: texture0
VE166: 17 combined chunks (of 17 source) in .im file:
VE39: The texture 'alerh.bmp' is a uniform color.
VE39: The texture 'blanco.bmp' is a uniform color.
VE39: The texture 'schwarz.bmp' is a uniform color.
VE39: The texture 'blanco.bmp' is a uniform color.
VE39: The texture 'schwarz.bmp' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 45128
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 45128
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