Ie bogey

Ie bogey

<kuid:142675:500011>

Author: Konni
Kind: bogey
Build: 2.0
Size: 83.17KB
Uploaded: 2020-08-08
Loadings:
25
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0
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Ie bogey

Author: Konrad Bernhard

    Ie bogey
  • anim.kin 11.20KB
  • config.txt 1.12KB
  • ie_gleitbahnen.texture.txt 37 bytes
  • ie_gleitbahnen.tga 48.04KB
  • iebogey.im 183.09KB
  • korrodiert.texture.txt 33 bytes
  • korrodiert.tga 812 bytes
  • metallgrau.texture.txt 33 bytes
  • metallgrau.tga 812 bytes

VE45: The tag 'config' is not permitted within a container of type 'bogey'.
VE170: Failed to open compiled texture 'rad_dunkelgr?n.texture' for 'arc:fld:$(original)/hash-F1||kuid 142675 500011.tzarc|'
VE165: Texture 'rad_dunkelgr?n.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*C41AA981*material #2*m.onetex'.
VE170: Failed to open compiled texture 'ie_gest?nge.texture' for 'arc:fld:$(original)/hash-F1||kuid 142675 500011.tzarc|'
VE165: Texture 'ie_gest?nge.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*52ADB4E0*material #14*m.onetex'.
VE165: Texture 'ie_gest?nge.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*202E4FC7*material #5*m.onetex'.
VE165: Texture 'ie_gest?nge.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*6F2FB23B*material #9*m.onetex'.
VE165: Texture 'ie_gest?nge.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*A4DC37BA*material #2*m.onetex'.
VE165: Texture 'ie_gest?nge.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*5A2C2356*material #3*m.onetex'.
VE165: Texture 'ie_gest?nge.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*105AFB61*material #2*m.onetex'.
VE165: Texture 'ie_gest?nge.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*239CACF1*material #11*m.onetex'.
VE165: Texture 'rad_dunkelgr?n.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*A208E314*material #2*m.onetex'.
VE165: Texture 'ie_gest?nge.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*BFFF22EB*material #6*m.onetex'.
VE165: Texture 'ie_gest?nge.texture' is missing or could not be loaded in mesh 'iebogey.im', material '*Iebogey*1B42AF7F*material #12*m.onetex'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Iebogey*C41AA981*material #2*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE217: Material *Iebogey*52ADB4E0*material #14*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE217: Material *Iebogey*202E4FC7*material #5*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE217: Material *Iebogey*6F2FB23B*material #9*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE217: Material *Iebogey*A4DC37BA*material #2*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE217: Material *Iebogey*5A2C2356*material #3*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE217: Material *Iebogey*105AFB61*material #2*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE217: Material *Iebogey*239CACF1*material #11*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE217: Material *Iebogey*A208E314*material #2*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE217: Material *Iebogey*BFFF22EB*material #6*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE217: Material *Iebogey*1B42AF7F*material #12*m.onetex in mesh file iebogey.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'korrodiert.tga' is a uniform color.
VE39: The texture 'metallgrau.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 3300

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