Teplice v Cechach
<kuid:145747:28001>
Author: | ramsay72 |
Kind: | scenery |
Build: | 2.2 |
Size: | 5.47MB |
Uploaded: | 2019-03-04 |
Loadings: |
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Teplice v Cechach
Author: Josef Korejs
- Teplice v Cechach
- chodnik_2.bmp 48.05KB
- chodnik_2.texture.txt 32 bytes
- config.txt 1.08KB
- index.texture.txt 28 bytes
- index.tga 3.00MB
- komin 1a.texture.txt 31 bytes
- komin 1a.tga 24.04KB
- komin 2.texture.txt 30 bytes
- komin 2.tga 96.04KB
- nastupiste_bok.texture.txt 37 bytes
- nastupiste_bok.tga 24.04KB
- nastupiste_konec.texture.txt 39 bytes
- nastupiste_konec.tga 24.04KB
- operny_drevo.texture.txt 35 bytes
- operny_drevo.tga 24.04KB
- posta_zadni .texture.txt 35 bytes
- posta_zadni .tga 192.04KB
- schody_1.texture.txt 31 bytes
- schody_1.tga 3.04KB
- strecha nastupiste_1.texture.txt 43 bytes
- strecha nastupiste_1.tga 192.04KB
- strecha nastupiste_2.texture.txt 43 bytes
- strecha nastupiste_2.tga 96.04KB
- strecha.bmp 192.05KB
- strecha.texture.txt 30 bytes
- strecha4.texture.txt 31 bytes
- strecha4.tga 96.02KB
- stred_nastupiste.texture.txt 39 bytes
- stred_nastupiste.tga 384.04KB
- stred_vchod.texture.txt 34 bytes
- stred_vchod.tga 384.04KB
- teplice v cechach.im 125.54KB
- alfa_index.bmp 1.00MB
- index-alfa_index.texture.txt 50 bytes
- index.tga 3.00MB
- posta_zadni noc-posta_zadni nocalfa.texture.txt 71 bytes
- posta_zadni noc.tga 192.04KB
- posta_zadni nocalfa.bmp 65.05KB
- stred_nastupiste alfa.bmp 129.05KB
- stred_nastupiste noc -stred_nastupiste alfa.texture.txt 77 bytes
- stred_nastupiste noc .tga 384.04KB
- stred_vchod alfa.bmp 128.67KB
- stred_vchod noc -stred_vchod alfa.texture.txt 67 bytes
- stred_vchod noc .tga 384.04KB
- teplice_noc.im 11.21KB
- zelena.bmp 1.30KB
- zelena.texture.txt 29 bytes
teplice_noc
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'zelena.bmp' is a uniform color.
VE22: Missing or invalid selection for tag 'category-era' in 'scenery'.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1588
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