Hospital
<kuid2:152080:10060:1>
Author: | MINITRIX |
Kind: | scenery |
Build: | 2.0 |
Size: | 528.42KB |
Uploaded: | 2019-03-06 |
Loadings: |
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Hospital
Author: MINITRIX
- Hospital
- air.texture.txt 26 bytes
- air.tga 3.02KB
- asphalt.texture.txt 30 bytes
- asphalt.tga 48.02KB
- blue.texture.txt 27 bytes
- blue.tga 12.02KB
- config.txt 1.76KB
- dls_thumbnail.jpg 8.95KB
- entrance.texture.txt 31 bytes
- entrance.tga 12.02KB
- floor.texture.txt 28 bytes
- floor.tga 48.02KB
- front1.texture.txt 29 bytes
- front1.tga 384.02KB
- front2.texture.txt 29 bytes
- front2.tga 48.02KB
- grid1.texture.txt 28 bytes
- grid1.tga 12.02KB
- grid2-grid2.texture.txt 45 bytes
- grid2.bmp 5.05KB
- grid2.tga 12.02KB
- hospital.im 592.34KB
- hospital.jpg 8.95KB
- entrance.texture.txt 31 bytes
- entrance.tga 12.02KB
- front1.texture.txt 29 bytes
- front1.tga 384.02KB
- grid1.texture.txt 28 bytes
- grid1.tga 12.02KB
- hospital_night.im 27.75KB
- licht1-licht1.texture.txt 47 bytes
- licht1.bmp 5.05KB
- licht1.tga 12.02KB
- roof.texture.txt 27 bytes
- roof.tga 48.02KB
night
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'night/licht1.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 11616
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 11616
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