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AG&A SD9R 103
<kuid:156765:1684>
Author: | simulatortrain |
Kind: | traincar |
Build: | 2.0 |
Size: | 5.24MB |
Uploaded: | 2019-07-04 |
Web-site: | steammachine.com/bdaneal |
Loadings: |
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AG&A SD9R 103
An SD9 that went through a fictional capital rebuilding program. Inspired primarily by Seaboard Coast Line's Uceta GP16s.
Built: 1954 - 1959
Builder: EMD
Powerplant: EMD 16-567C
Power: 1830 HP
Author: Ben Neal
- AG&A SD9R 103
- arn_sfx_loco.gs 3.57KB
- config.txt 6.28KB
- llcr.txt 1.74KB
- readme.txt 3.47KB
- alphanumber_0a.tga 16.04KB
- alphanumber_0b.tga 16.04KB
- alphanumber_1a.tga 16.04KB
- alphanumber_1b.tga 16.04KB
- alphanumber_2a.tga 16.04KB
- alphanumber_2b.tga 16.04KB
- alphanumber_3a.tga 16.04KB
- alphanumber_3b.tga 16.04KB
- alphanumber_4a.tga 16.04KB
- alphanumber_4b.tga 16.04KB
- alphanumber_5a.tga 16.04KB
- alphanumber_5b.tga 16.04KB
- alphanumber_6a.tga 16.04KB
- alphanumber_6b.tga 16.04KB
- alphanumber_7a.tga 16.04KB
- alphanumber_7b.tga 16.04KB
- alphanumber_8a.tga 16.04KB
- alphanumber_8b.tga 16.04KB
- alphanumber_9a.tga 16.04KB
- alphanumber_9b.tga 16.04KB
- sd16_art_512.bmp 192.05KB
- sd16_art_512.texture.txt 73 bytes
- sd16_art_512_a.bmp 192.05KB
- sd16_art_icon.bmp 24.05KB
- sd16_art_icon.texture.txt 75 bytes
- sd16_art_icon_a.bmp 24.05KB
- antenna.im 1.61KB
- bigfueltank.im 7.85KB
- chain-chain_a.texture.txt 47 bytes
- chain.tga 4.04KB
- chain_a.bmp 3.05KB
- chickenwire.texture.txt 57 bytes
- chickenwire.tga 64.04KB
- congrate.texture.txt 51 bytes
- congrate.tga 16.04KB
- darkgrate.texture.txt 53 bytes
- darkgrate.tga 16.04KB
- diamondplate.texture.txt 35 bytes
- diamondplate.tga 48.04KB
- digit.bmp 822 bytes
- digit_1a.texture.txt 28 bytes
- digit_1b.texture.txt 28 bytes
- digit_2a.texture.txt 28 bytes
- digit_2b.texture.txt 28 bytes
- digit_3a.texture.txt 28 bytes
- digit_3b.texture.txt 28 bytes
- digit_4a.texture.txt 28 bytes
- digit_4b.texture.txt 28 bytes
- digit_5a.texture.txt 28 bytes
- digit_5b.texture.txt 28 bytes
- digit_6a.texture.txt 28 bytes
- digit_6b.texture.txt 28 bytes
- dynamics.im 23.48KB
- dynamics.kin 3.19KB
- fan-fan_a.texture.txt 43 bytes
- fan.tga 12.04KB
- fan_a.bmp 12.05KB
- fans.im 12.84KB
- fans.kin 4.94KB
- glass.texture.txt 28 bytes
- glass.tga 48.04KB
- highbell.im 7.36KB
- highlights.im 22.44KB
- undecsd16.tga 7.03MB
- light1.bmp 822 bytes
- lod1.im 627.04KB
- lod2.im 321.41KB
- lod3.im 106.09KB
- lowbell.im 4.87KB
- lowlight.im 22.46KB
- m3.im 14.27KB
- m3rev.im 14.27KB
- m5.im 16.59KB
- light1.texture.txt 47 bytes
- light1.tga 256.04KB
- sd16_nightmode.im 1.02KB
- numberboards.texture.txt 35 bytes
- numberboards.tga 256.04KB
- s3l.im 17.01KB
- s5t.im 24.94KB
- sd16.texture.txt 27 bytes
- sd16.tga 3.00MB
- sd16_body.lm.txt 298 bytes
- sd7markers.im 20.97KB
- sd9.texture.txt 26 bytes
- sd9.tga 4.00MB
- sd9_undec_body.lm.txt 298 bytes
- sd9markers.im 20.97KB
- shadow.bmp 822 bytes
- shadow.texture.txt 29 bytes
- shadow1.texture.txt 49 bytes
- shadow1.tga 256.04KB
- townwhistle.im 13.14KB
- sd16_shadow.im 85.27KB
- shadow.bmp 822 bytes
- shadow.texture.txt 29 bytes
- sfx_loco.gs 2.78KB
sd16_alpha_numbers
sd16_art
sd16_body
layered psd
night
sd16_shadow
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