AG&A SD9R 103
<kuid:156765:1684>
Author: | simulatortrain |
Kind: | traincar |
Build: | 2.0 |
Size: | 5.24MB |
Uploaded: | 2019-07-04 |
Web-site: | steammachine.com/bdaneal |
Loadings: |
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AG&A SD9R 103
An SD9 that went through a fictional capital rebuilding program. Inspired primarily by Seaboard Coast Line's Uceta GP16s.
Built: 1954 - 1959
Builder: EMD
Powerplant: EMD 16-567C
Power: 1830 HP
Author: Ben Neal
- AG&A SD9R 103
- arn_sfx_loco.gs 3.57KB
- config.txt 6.28KB
- llcr.txt 1.74KB
- readme.txt 3.47KB
- alphanumber_0a.tga 16.04KB
- alphanumber_0b.tga 16.04KB
- alphanumber_1a.tga 16.04KB
- alphanumber_1b.tga 16.04KB
- alphanumber_2a.tga 16.04KB
- alphanumber_2b.tga 16.04KB
- alphanumber_3a.tga 16.04KB
- alphanumber_3b.tga 16.04KB
- alphanumber_4a.tga 16.04KB
- alphanumber_4b.tga 16.04KB
- alphanumber_5a.tga 16.04KB
- alphanumber_5b.tga 16.04KB
- alphanumber_6a.tga 16.04KB
- alphanumber_6b.tga 16.04KB
- alphanumber_7a.tga 16.04KB
- alphanumber_7b.tga 16.04KB
- alphanumber_8a.tga 16.04KB
- alphanumber_8b.tga 16.04KB
- alphanumber_9a.tga 16.04KB
- alphanumber_9b.tga 16.04KB
- sd16_art_512.bmp 192.05KB
- sd16_art_512.texture.txt 73 bytes
- sd16_art_512_a.bmp 192.05KB
- sd16_art_icon.bmp 24.05KB
- sd16_art_icon.texture.txt 75 bytes
- sd16_art_icon_a.bmp 24.05KB
- antenna.im 1.61KB
- bigfueltank.im 7.85KB
- chain-chain_a.texture.txt 47 bytes
- chain.tga 4.04KB
- chain_a.bmp 3.05KB
- chickenwire.texture.txt 57 bytes
- chickenwire.tga 64.04KB
- congrate.texture.txt 51 bytes
- congrate.tga 16.04KB
- darkgrate.texture.txt 53 bytes
- darkgrate.tga 16.04KB
- diamondplate.texture.txt 35 bytes
- diamondplate.tga 48.04KB
- digit.bmp 822 bytes
- digit_1a.texture.txt 28 bytes
- digit_1b.texture.txt 28 bytes
- digit_2a.texture.txt 28 bytes
- digit_2b.texture.txt 28 bytes
- digit_3a.texture.txt 28 bytes
- digit_3b.texture.txt 28 bytes
- digit_4a.texture.txt 28 bytes
- digit_4b.texture.txt 28 bytes
- digit_5a.texture.txt 28 bytes
- digit_5b.texture.txt 28 bytes
- digit_6a.texture.txt 28 bytes
- digit_6b.texture.txt 28 bytes
- dynamics.im 23.48KB
- dynamics.kin 3.19KB
- fan-fan_a.texture.txt 43 bytes
- fan.tga 12.04KB
- fan_a.bmp 12.05KB
- fans.im 12.84KB
- fans.kin 4.94KB
- glass.texture.txt 28 bytes
- glass.tga 48.04KB
- highbell.im 7.36KB
- highlights.im 22.44KB
- undecsd16.tga 7.03MB
- light1.bmp 822 bytes
- lod1.im 627.04KB
- lod2.im 321.41KB
- lod3.im 106.09KB
- lowbell.im 4.87KB
- lowlight.im 22.46KB
- m3.im 14.27KB
- m3rev.im 14.27KB
- m5.im 16.59KB
- light1.texture.txt 47 bytes
- light1.tga 256.04KB
- sd16_nightmode.im 1.02KB
- numberboards.texture.txt 35 bytes
- numberboards.tga 256.04KB
- s3l.im 17.01KB
- s5t.im 24.94KB
- sd16.texture.txt 27 bytes
- sd16.tga 3.00MB
- sd16_body.lm.txt 298 bytes
- sd7markers.im 20.97KB
- sd9.texture.txt 26 bytes
- sd9.tga 4.00MB
- sd9_undec_body.lm.txt 298 bytes
- sd9markers.im 20.97KB
- shadow.bmp 822 bytes
- shadow.texture.txt 29 bytes
- shadow1.texture.txt 49 bytes
- shadow1.tga 256.04KB
- townwhistle.im 13.14KB
- sd16_shadow.im 85.27KB
- shadow.bmp 822 bytes
- shadow.texture.txt 29 bytes
- sfx_loco.gs 2.78KB
sd16_alpha_numbers
sd16_art
sd16_body
layered psd
night
sd16_shadow
You may not sell this package. You may not claim it as your own. You may not upload this to any other website without my permission. You may repaint it if you wish, just acknowledge who made the original one. You may reuse parts of the textures for your own projects as long as you mention the source in a readme or the description.
All items are presented as is, no warranty is included nor implied. I doubt this would cause any damage to your computer, but if it does I may not be held liable.
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