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Calcining plant 2 kilns

<kuid:169585:28220>

Author: steveflanders
Kind: scenery
Build: 2.4
Size: 1.01MB
Uploaded: 2022-03-02
Loadings:
25
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Calcining plant 2 kilns

Calcining plant with 2 kilns for drying and reducing ironstone.
Ironstone was extracted and processed at Hook Norton from the mid-1870s until after World War II. It was part of the swathe of oolitic ironstone deposits that runs from north-east England to Devon in the south west. Three companies originally mined the ore in open-cast adits but by the early 20th century only that operated by the Brymbo steel works remained commercially viable. The raw ironstone contained about 44% iron ore in beds about 5 feet thick located near the surface. The adits were simply cut into the terrain at a slight angle, allowing the ironstone to be shovelled directly into hopper wagons. The ironstone had a relatively high water content and it was in order to remove this along with some of the impurities that it was cooked (calcined) on site before being transported to the Brymbo steel works in north Wales.
The plant comprised two or more kilns served by a gantry with elevators. Hoppers were pushed individually onto the elevators, taken to the top of the gantry and then moved to tipplers where they were rotated to dump the ironstone into the top of the kilns. The calcining process was gas fired. Coal (town) gas burners were located at three levels in the lower part of the kiln. Once the ironstone had been calcined the reduced ore was released through chutes into standard-gauge wagons. The coal gas was manufactured on site in a basic retort housed in a brick building. Prior to firing, gas was temporarily stored in a large tank and was fed to the kilns through large-diameter pipes. In addition, there were two large horizontal gas storage tanks. The plant also included one or two workshops for repairing wagons etc., and a locoshed for the narrow-gauge locomotives.
This calcining plant is animated but is not industry enabled. Place the plant as a scenery item as usual. Then place a 'multi-industry new' track across the two narrow-gauge turntables, lining it up so that it is at right angles to the plant and positioned in the middle of the two turntables. Attach whichever 2ft gauge track you wish to use to the ends of the multi-industry track and set it up to consume ironstone. Similarly, place a multi-industry track under the chutes on either side of the kilns. Set the track closest to the elevators to consume iron ore, and set the furthest multi-industry track to consume raw ironstone or alternatively place an ordinary siding there. Both of the tracks under the chutes should be standard gauge, 4ft 8ins.

Author: Steve Flanders

    Calcining plant 2 kilns
  • 6 pane window.texture.txt 36 bytes
  • 6 pane window.tga 12.53KB
  • 9 pane window.texture.txt 36 bytes
  • 9 pane window.tga 12.53KB
  • anim.kin 479.07KB
  • brickwork.texture.txt 32 bytes
  • brickwork.tga 48.53KB
  • config.txt 8.19KB
  • corrugated iron 1.texture.txt 40 bytes
  • corrugated iron 1.tga 96.53KB
  • corrugated iron 2.texture.txt 40 bytes
  • corrugated iron 2.tga 96.53KB
  • door.texture.txt 27 bytes
  • door.tga 6.53KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • frames.texture.txt 29 bytes
  • frames.tga 12.53KB
  • girder rivet.texture.txt 35 bytes
  • girder rivet.tga 96.53KB
  • hn_calcining_plant.im 1.30MB
  • ironstone.texture.txt 32 bytes
  • ironstone.tga 12.53KB
  • kiln2.wav 108.77KB
  • panel 1.texture.txt 30 bytes
  • panel 1.tga 192.53KB
  • panel 2.texture.txt 30 bytes
  • panel 2.tga 96.53KB
  • rail.texture.txt 27 bytes
  • rail.tga 3.53KB
  • strapping.texture.txt 32 bytes
  • strapping.tga 12.53KB
  • wood 1.texture.txt 29 bytes
  • wood 1.tga 12.53KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 22462
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 22462

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