SF CDR Stranorlar station offices
<kuid2:169585:28225:1>
Author: | steveflanders |
Kind: | scenery |
Build: | 3.5 |
Size: | 542.05KB |
Uploaded: | 2019-07-04 |
Web-site: | homepage.ntlworld.com/s.flanders/trainz/default.htm |
Loadings: |
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SF CDR Stranorlar station offices
Station building at Stranorlar, County Donegal Railway (CDRJC). Stranorlar was the headquarters of the CDR. It began in 1853 as the terminus of the standard-gauge Finn Valley railway, but with the opening of the narrow-gauge West Donegal Railway through the Barnesmore Gap the FVR was regauged and Stranorlar became the HQ and main depot. The CDRJC system eventually had branches to Killybegs, Ballyshannon, Glenties, Letterkenny and Derry. The station was closed in 1960 and eventually all the buildings were demolished to make room for a bus park.
Author: Steve Flanders
- SF CDR Stranorlar station offices
- brick.texture.txt 28 bytes
- brick.tga 12.53KB
- brown.texture.txt 28 bytes
- brown.tga 1.28KB
- cement a.texture.txt 31 bytes
- cement a.tga 48.53KB
- clock face.texture.txt 33 bytes
- clock face.tga 48.53KB
- config.txt 6.64KB
- dirty whitewashed wall.texture.txt 45 bytes
- dirty whitewashed wall.tga 48.53KB
- door.texture.txt 27 bytes
- door.tga 24.53KB
- gentlemen.texture.txt 32 bytes
- gentlemen.tga 12.53KB
- ladies.texture.txt 29 bytes
- ladies.tga 6.53KB
- lattice window.texture.txt 37 bytes
- lattice window.tga 48.53KB
- night lattice window.texture.txt 43 bytes
- night lattice window.tga 48.53KB
- nightwindow.im 6.93KB
- window.texture.txt 29 bytes
- window.tga 12.53KB
- roof.texture.txt 27 bytes
- roof.tga 96.53KB
- screenshot.jpg 44.77KB
- signs.texture.txt 28 bytes
- signs.tga 24.53KB
- stranorlar fvr logo 3.texture.txt 44 bytes
- stranorlar fvr logo 3.tga 48.53KB
- stranorlar_station.im 479.70KB
- tower roof.texture.txt 33 bytes
- tower roof.tga 96.53KB
- wall.texture.txt 27 bytes
- wall.tga 3.53KB
- whitewashed wall.texture.txt 39 bytes
- whitewashed wall.tga 48.53KB
- window.texture.txt 29 bytes
- window.tga 12.53KB
nightwindow
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 7987
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