SF cdr railcar 16 front bogey

SF cdr railcar 16 front bogey

<kuid2:169585:50137:1>

Author: steveflanders
Kind: bogey
Build: 3.5
Size: 503.54KB
Uploaded: 2019-07-04
Web-site: homepage.ntlworld.com/s.flanders/trainz/default.htm
Loadings:
11
-
0
+

SF cdr railcar 16 front bogey

CDRJC Railcar 16 front bogey

Author: Steve Flanders

    SF cdr railcar 16 front bogey
  • anim.kin 4.96KB
  • brass.texture.txt 28 bytes
  • brass.tga 3.53KB
  • cdr_r16_cab_body.im 691.92KB
  • config.txt 2.92KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • face3.texture.txt 28 bytes
  • face3.tga 24.53KB
  • figure3.texture.txt 30 bytes
  • figure3.tga 3.53KB
  • frames.texture.txt 29 bytes
  • frames.tga 48.53KB
  • glass-glass.texture.txt 45 bytes
  • glass.bmp 3.05KB
  • glass.tga 3.53KB
  • radiator and bonnet.texture.txt 42 bytes
  • radiator and bonnet.tga 192.53KB
  • railcar colours.texture.txt 38 bytes
  • railcar colours.tga 48.53KB
  • railcar interior.texture.txt 39 bytes
  • railcar interior.tga 48.53KB
  • screenshot.jpg 15.76KB
  • shadow.im 14.45KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 14396
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 14396

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