SF Catch-me-who-can loco bogey
<kuid2:169585:50258:1>
Author: | steveflanders |
Kind: | bogey |
Build: | 3.5 |
Size: | 53.71KB |
Uploaded: | 2019-07-04 |
Web-site: | homepage.ntlworld.com/s.flanders/trainz/default.htm |
Loadings: |
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SF Catch-me-who-can loco bogey
Catch-me-who-can loco bogey.
Author: Steve Flanders
- SF Catch-me-who-can loco bogey
- anim.kin 1.46KB
- catchmewhocan_loco_body.im 40.40KB
- config.txt 2.81KB
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- frames trevithick.texture.txt 40 bytes
- frames trevithick.tga 48.53KB
- screenshot.jpg 8.53KB
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 832
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