Jeep US Army 50calMG
<kuid2:184151:443:3>
Author: | VinnyBarb |
Kind: | scenery |
Build: | 2.0 |
Size: | 193.68KB |
Uploaded: | 2022-12-29 |
Loadings: |
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Jeep US Army 50calMG
A Willys US Army Jeep with a .50 caliber machinegun. Tilt Jeep with the Shift+Rotate tool in Surveyor to climb inclines. Will load into TRS 2006 after committing.
Author: Herbert R Hohenburger (VinnyBarb)
- Jeep US Army 50calMG
- config.txt 2.03KB
- jeep.im 158.50KB
- thj50.jpg 31.46KB
- weapons256.texture 21.54KB
- wfront.texture 42.86KB
- win-winalpha.texture 10.88KB
- wside.texture 85.54KB
VE168: File 'wfront.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-20||kuid2 184151 443 3.tzarc|'
VE165: Texture 'wfront.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*41C90164*1 - default*m.onetex'.
VE168: File 'wside.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-20||kuid2 184151 443 3.tzarc|'
VE165: Texture 'wside.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*6A5B7B0B*4 - default*m.onetex'.
VE168: File 'weapons256.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-20||kuid2 184151 443 3.tzarc|'
VE165: Texture 'weapons256.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*18BF1326*2 - default*m.onetex'.
VE168: File 'win-winalpha.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-20||kuid2 184151 443 3.tzarc|'
VE165: Texture 'win-winalpha.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*6C433889*5 - default*m.onetex'.
VE165: Texture 'wfront.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*41C90164*1 - default*m.onetex'.
VE165: Texture 'wside.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*6A5B7B0B*4 - default*m.onetex'.
VE165: Texture 'weapons256.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*18BF1326*2 - default*m.onetex'.
VE165: Texture 'win-winalpha.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*6C433889*5 - default*m.onetex'.
VE65: The *.texture.txt file is missing for texture resource 'weapons256.texture'.
VE65: The *.texture.txt file is missing for texture resource 'wfront.texture'.
VE65: The *.texture.txt file is missing for texture resource 'win-winalpha.texture'.
VE65: The *.texture.txt file is missing for texture resource 'wside.texture'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *jeep*41C90164*1 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*6A5B7B0B*4 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*18BF1326*2 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*6C433889*5 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*41C90164*1 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*6A5B7B0B*4 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*18BF1326*2 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*6C433889*5 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2629
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