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Jeep US Army 50calMG

<kuid2:184151:443:3>

Author: VinnyBarb
Kind: scenery
Build: 2.0
Size: 193.68KB
Uploaded: 2022-12-29
Loadings:
6
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0
+

Jeep US Army 50calMG

A Willys US Army Jeep with a .50 caliber machinegun. Tilt Jeep with the Shift+Rotate tool in Surveyor to climb inclines. Will load into TRS 2006 after committing.

Author: Herbert R Hohenburger (VinnyBarb)

    Jeep US Army 50calMG
  • config.txt 2.03KB
  • jeep.im 158.50KB
  • thj50.jpg 31.46KB
  • weapons256.texture 21.54KB
  • wfront.texture 42.86KB
  • win-winalpha.texture 10.88KB
  • wside.texture 85.54KB

VE168: File 'wfront.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-20||kuid2 184151 443 3.tzarc|'
VE165: Texture 'wfront.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*41C90164*1 - default*m.onetex'.
VE168: File 'wside.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-20||kuid2 184151 443 3.tzarc|'
VE165: Texture 'wside.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*6A5B7B0B*4 - default*m.onetex'.
VE168: File 'weapons256.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-20||kuid2 184151 443 3.tzarc|'
VE165: Texture 'weapons256.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*18BF1326*2 - default*m.onetex'.
VE168: File 'win-winalpha.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-20||kuid2 184151 443 3.tzarc|'
VE165: Texture 'win-winalpha.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*6C433889*5 - default*m.onetex'.
VE165: Texture 'wfront.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*41C90164*1 - default*m.onetex'.
VE165: Texture 'wside.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*6A5B7B0B*4 - default*m.onetex'.
VE165: Texture 'weapons256.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*18BF1326*2 - default*m.onetex'.
VE165: Texture 'win-winalpha.texture' is missing or could not be loaded in mesh 'jeep.im', material '*jeep*6C433889*5 - default*m.onetex'.
VE65: The *.texture.txt file is missing for texture resource 'weapons256.texture'.
VE65: The *.texture.txt file is missing for texture resource 'wfront.texture'.
VE65: The *.texture.txt file is missing for texture resource 'win-winalpha.texture'.
VE65: The *.texture.txt file is missing for texture resource 'wside.texture'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *jeep*41C90164*1 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*6A5B7B0B*4 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*18BF1326*2 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*6C433889*5 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*41C90164*1 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*6A5B7B0B*4 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*18BF1326*2 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE217: Material *jeep*6C433889*5 - default*m.onetex in mesh file jeep.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2629

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