VR Type 'B' Generic Signalbox - 1c

VR Type 'B' Generic Signalbox - 1c

<kuid:1854:31238>

Author: VicTrainz
Kind: scenery
Build: 3.5 (TS12)
Size: 18.11MB
Uploaded: 2025-11-19
Website: forum supprort only
Downloads:
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VR Type 'B' Generic Signalbox - 1c

As part of the ''VR Type 'B' Generic Station - 1c'' asset (by the same author and available separately), which, itself, was based on an actual protype, it was deemed essential to 'recreate' the signalbox that overlooked the train movements at that location, in the form of the ''VR Type 'B' Generic Signalbox - 1c''. This signalbox would be needed if a user of the aforementioned station complex were to ''re-instate'' the former yard and interlocking that existed at the original station location (or any other yard and interlocking - for that matter). Unlike other VR Signalboxes of this type, this 'box' was (it is no longer extant), a bespoke design, in that it was only 12' in width (as opposed to the usual 15'), in order to permit it to 'fit' between two tracks (admittedly two such tracks a bit further apart than the usual 13' centres). In addition, this box was designed with a 'lower' locking room, placing the floor of the operating room closer to the actual ground level than would normally be the case (I'm not exactly sure of the reason for this). As with the prototype, this can be used to advantage in other locations where a lack of room might not permit a full sized sigbnalbox to fit. Of course, any other VR signalbox could be used in leiu of this one and this one couuld be used in any other interlocking. As with the other assets in this series, this 'box' has the capabililty of being used as the 'housing' for a Trainz Surveyor camera (for which the 'tracking' type is recommended) so that one might view the passage of trains, as if located within the signalbox, toward this end, it has a complete interior as part of the mesh. Because of this, there are no 'interior' views nor any associated 'external' views. It is intended for use in Trainz version TS 2012 or above.

Author: Jerker

    VR Type 'B' Generic Signalbox - 1c
  • $screenshot$.jpg 47.27KB
  • burloak-normals.texture.txt 63 bytes
  • burloak-normals.tga 769.04KB
  • burloak.texture.txt 30 bytes
  • burloak.tga 769.04KB
  • chrome.texture.txt 29 bytes
  • chrome.tga 193.04KB
  • clinker_bricks-normals.texture.txt 70 bytes
  • clinker_bricks-normals.tga 193.04KB
  • clinker_bricks.texture.txt 37 bytes
  • clinker_bricks.tga 193.04KB
  • concrete_stucco-normals.texture.txt 71 bytes
  • concrete_stucco-normals.tga 193.04KB
  • concrete_stucco_green.texture.txt 44 bytes
  • concrete_stucco_green.tga 193.04KB
  • config.txt 3.59KB
  • drymud2.texture.txt 30 bytes
  • drymud2.tga 13.04KB
  • env_metal.bmp 192.05KB
  • env_metal.texture.txt 32 bytes
  • env_metal01.texture.txt 34 bytes
  • env_metal01.tga 769.04KB
  • fireplace_bricks-normals.texture.txt 72 bytes
  • fireplace_bricks-normals.tga 193.04KB
  • fireplace_bricks.texture.txt 39 bytes
  • fireplace_bricks.tga 193.04KB
  • garlic.texture.txt 29 bytes
  • garlic.tga 48.33KB
  • inbetween.im 2.39KB
  • nothing.im 478 bytes
  • signalbox-7-normals.texture.txt 67 bytes
  • signalbox-7-normals.tga 12.00MB
  • signalbox-7.texture.txt 34 bytes
  • signalbox-7.tga 12.00MB
  • signalbox.im 1.28MB
  • square_tile-white-square_tile-white.texture.txt 69 bytes
  • square_tile-white.tga 256.04KB
  • terracotta_pot-normals.texture.txt 70 bytes
  • terracotta_pot-normals.tga 48.04KB
  • terracotta_pot.texture.txt 37 bytes
  • terracotta_pot.tga 48.04KB
  • tiles-normals.texture.txt 61 bytes
  • tiles-normals.tga 49.04KB
  • tiles.texture.txt 28 bytes
  • tiles.tga 49.04KB
  • tr_book_page.texture.txt 35 bytes
  • tr_book_page.tga 385.04KB
  • tr_book_spine.texture.txt 36 bytes
  • tr_book_spine.tga 25.04KB
  • vr_train describer_face-normals.texture.txt 79 bytes
  • vr_train describer_face-normals.tga 385.04KB
  • vr_train describer_face.texture.txt 46 bytes
  • vr_train describer_face.tga 385.04KB
  • vrtypebgenericsignalbox_inbetween-normals.texture.txt 89 bytes
  • vrtypebgenericsignalbox_inbetween-normals.tga 3.00MB
  • vrtypebgenericsignalbox_inbetween.texture.txt 56 bytes
  • vrtypebgenericsignalbox_inbetween.tga 3.00MB
  • white paint texture-normals.texture.txt 75 bytes
  • white paint texture-normals.tga 49.04KB
  • white_paint_texture.texture.txt 42 bytes
  • white_paint_texture.tga 48.04KB
  • williamstown_pull_diagram.texture.txt 48 bytes
  • williamstown_pull_diagram.tga 6.00MB
  • window-window2alpha.texture.txt 53 bytes
  • window.tga 48.04KB
  • window2alpha.bmp 48.05KB
  • yellow_brick_2.texture.txt 37 bytes
  • yellow_brick_2.tga 1.50MB
  • yellow_brick_3-normals-yellow_brick_3-normals.texture.txt 104 bytes
  • yellow_brick_3-normals.tga 4.00MB

VE166: 18 combined chunks (of 18 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 16887, 1: 16901, 2: 16888
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 16887, 1: 16901, 2: 16888
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 16887, 1: 16901, 2: 16888
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 16887, 1: 16901, 2: 16888

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