Tatra K2-3 body
<kuid2:187857:40049:1>
Author: | vran |
Kind: | mesh |
Build: | 2.0 |
Size: | 1.12MB |
Uploaded: | 2019-03-09 |
Web-site: | tramsim.com.ua |
Loadings: |
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Tatra K2-3 body
Корпус трамвая Tatra K2-1902-3
Author: Victor Shekhov
- Tatra K2-3 body
- $screenshot$.jpg 17.69KB
- b_win_n-b_win_n_a.texture.txt 51 bytes
- b_win_n.bmp 48.05KB
- b_win_n_a.bmp 48.05KB
- config.txt 1.97KB
- env_alm.bmp 12.05KB
- env_alm.texture.txt 30 bytes
- env_chrome.bmp 192.05KB
- env_chrome.texture.txt 33 bytes
- env_glass.bmp 12.05KB
- env_glass.texture.txt 32 bytes
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- f_win_n-f_win_n_a.texture.txt 51 bytes
- f_win_n.bmp 48.05KB
- f_win_n_a.bmp 48.05KB
- grate.bmp 12.05KB
- grate.texture.txt 28 bytes
- k2_3_body.im 212.78KB
- k2_3_body.lm.txt 329 bytes
- k2_3_body_art_512.texture.txt 83 bytes
- k2_3_body_art_512.tga 1.00MB
- k2_3_body_low.im 111.06KB
- k2_3_body_lowest.im 86.54KB
- k2_3_body_normal.im 191.82KB
- luk.bmp 3.05KB
- luk.texture.txt 26 bytes
- map_car_k2_2.bmp 3.00MB
- map_car_k2_2.texture.txt 35 bytes
- map_car_k2_2_low.bmp 768.05KB
- map_car_k2_2_low.texture.txt 39 bytes
- povorot1.bmp 24.05KB
- povorot1.texture.txt 31 bytes
- povorot2.bmp 24.05KB
- povorot2.texture.txt 31 bytes
- povorot3.bmp 24.05KB
- povorot3.texture.txt 31 bytes
- route_win2.bmp 3.05KB
- route_win2.texture.txt 33 bytes
- rubber_1.bmp 3.05KB
- rubber_1.texture.txt 31 bytes
- rubber_cover.bmp 12.05KB
- rubber_cover.texture.txt 35 bytes
- win_n-win_n_a.texture.txt 47 bytes
- win_n.bmp 48.05KB
- win_n_a.bmp 48.05KB
- win_r_n-win_r_n_a.texture.txt 51 bytes
- win_r_n.bmp 48.05KB
- win_r_n_a.bmp 48.05KB
k2_3_body_art
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'luk.bmp' is a uniform color.
VE39: The texture 'rubber_1.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 3641, 1: 3139, 2: 1833, 3: 1275
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 3641, 1: 3139, 2: 1833, 3: 1275
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