Tb TSM CWL BA 28

Tb TSM CWL BA 28

<kuid2:19691:100329:1>

Author: Toxa_Batoxa
Kind: track
Build: 3.7
Size: 7.81MB
Uploaded: 2023-11-06
Web-site: tsmteam.ru
Loadings:
11
-
0
+

Tb TSM CWL BA 28

Author: AlexanderG, antikiller_bmrf, TimoDM, toxa_batoxa

    Tb TSM CWL BA 28
    1
  • compiled-compiled.texture.txt 53 bytes
  • compiled.tga 2.00MB
  • compiled_normal-compiled_normal.texture.txt 92 bytes
  • compiled_normal.tga 2.00MB
  • initiator_lod0.im 1.25KB
  • mirror-mirror.texture.txt 49 bytes
  • mirror.tga 32.04KB
  • mirror_normal-mirror_normal.texture.txt 88 bytes
  • mirror_normal.tga 32.04KB
  • rails_5m_lod0.im 6.36KB
  • rails_5m_lod1.im 2.48KB
  • terminator_lod0.im 1.25KB
  • 2
  • compiled-compiled.texture.txt 53 bytes
  • compiled.tga 2.00MB
  • compiled_normal-compiled_normal.texture.txt 92 bytes
  • compiled_normal.tga 2.00MB
  • initiator_lod0.im 1.26KB
  • mirror-mirror.texture.txt 49 bytes
  • mirror.tga 32.04KB
  • mirror_normal-mirror_normal.texture.txt 88 bytes
  • mirror_normal.tga 32.04KB
  • rails_5m_lod0.im 49.43KB
  • rails_5m_lod1.im 2.48KB
  • terminator_lod0.im 1.26KB
  • 3
  • compiled-compiled.texture.txt 53 bytes
  • compiled.tga 2.00MB
  • compiled_normal-compiled_normal.texture.txt 92 bytes
  • compiled_normal.tga 2.00MB
  • initiator_lod0.im 1.26KB
  • mirror-mirror.texture.txt 49 bytes
  • mirror.tga 32.04KB
  • mirror_normal-mirror_normal.texture.txt 88 bytes
  • mirror_normal.tga 32.04KB
  • rails_5m_lod0.im 49.43KB
  • rails_5m_lod1.im 2.48KB
  • terminator_lod0.im 1.26KB
  • 4
  • compiled-compiled.texture.txt 53 bytes
  • compiled.tga 2.00MB
  • compiled_normal-compiled_normal.texture.txt 92 bytes
  • compiled_normal.tga 2.00MB
  • initiator_lod0.im 1.26KB
  • mirror-mirror.texture.txt 49 bytes
  • mirror.tga 32.04KB
  • mirror_normal-mirror_normal.texture.txt 88 bytes
  • mirror_normal.tga 32.04KB
  • rails_5m_lod0.im 49.43KB
  • rails_5m_lod1.im 2.48KB
  • terminator_lod0.im 1.26KB
  • config.txt 10.61KB
  • logo.jpg 60.38KB

VE189: Collision data exceeds 64KB and has been simplified. Consider using a different generation method or a simplified mesh.

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