RED ZIL-131-5
<kuid:19878:1086>
Author: | Tito64 |
Kind: | scenery |
Build: | 2.2 |
Size: | 1.30MB |
Uploaded: | 2019-03-09 |
Web-site: | relsomania.ucoz.ru/ |
Loadings: |
100
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+
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RED ZIL-131-5
Author: RED_SHARK
- RED ZIL-131-5
- config.txt 1.12KB
- dirt.jpg 36.40KB
- dirt.texture.txt 27 bytes
- kolo1.jpg 73.21KB
- kolo1.texture.txt 28 bytes
- r_stekl-r_stekl.texture.txt 49 bytes
- r_stekl.bmp 48.05KB
- r_stekl.jpg 17.28KB
- red_zil-131-5.im 541.79KB
- rul1-ural_in3.texture.txt 47 bytes
- rul1.jpg 32.43KB
- sedlo.jpg 10.13KB
- sedlo.texture.txt 28 bytes
- text11.jpg 36.40KB
- text11.texture.txt 29 bytes
- text112.jpg 73.07KB
- text112.texture.txt 30 bytes
- text112a.jpg 69.24KB
- text112a.texture.txt 31 bytes
- text114.jpg 97.57KB
- text114.texture.txt 30 bytes
- text11a.jpg 189.21KB
- text11a.texture.txt 30 bytes
- text12b.jpg 42.79KB
- text12b.texture.txt 30 bytes
- text13b.jpg 31.68KB
- text13b.texture.txt 30 bytes
- text1b.jpg 81.33KB
- text1b.texture.txt 29 bytes
- text2b.jpg 83.25KB
- text2b.texture.txt 29 bytes
- text3b.jpg 141.08KB
- text3b.texture.txt 29 bytes
- text4b.jpg 39.50KB
- text4b.texture.txt 29 bytes
- text5.jpg 89.98KB
- text5.texture.txt 28 bytes
- text6b.jpg 62.13KB
- text6b.texture.txt 29 bytes
- text6c.jpg 73.35KB
- text6c.texture.txt 29 bytes
- text8.jpg 26.24KB
- text8.texture.txt 28 bytes
- text9c.jpg 39.78KB
- text9c.texture.txt 29 bytes
- ural_in3.bmp 17.05KB
Free for non commercial use,it is forbidden to diffuse on other sites, without the consent of author.
Свободно для не коммерческого использования, запрещено распространять на других сайтах, без согласия автора.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 22 combined chunks (of 22 source) in .im file:
VE166: 22 combined chunks (of 22 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 11754
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 11754
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