Reihenhaus 08
<kuid:204087:25119>
Author: | Hasilein |
Kind: | scenery |
Build: | 2.0 |
Size: | 101.66KB |
Uploaded: | 2019-09-22 |
Loadings: |
4
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Reihenhaus 08
Author: Lutz Siebert
- Reihenhaus 08
- config.txt 857 bytes
- f 022.bmp 6.05KB
- f 022.texture.txt 28 bytes
- f alt 04.bmp 3.05KB
- f alt 04.texture.txt 31 bytes
- f gang.bmp 3.05KB
- f gang.texture.txt 29 bytes
- fassade alt.bmp 96.05KB
- fassade alt.texture.txt 34 bytes
- metallgrau1.bmp 12.05KB
- metallgrau1.texture.txt 34 bytes
- rh08.im 23.67KB
- schornstein_klinker.bmp 12.05KB
- schornstein_klinker.texture.txt 42 bytes
VE170: Failed to open compiled texture 'h?user 024.texture' for 'arc:fld:$(original)/hash-54||kuid 204087 25119.tzarc|'
VE165: Texture 'h?user 024.texture' is missing or could not be loaded in mesh 'rh08.im', material '*RH08*94B5AB5E*mtl #4*m.onetex'.
VE170: Failed to open compiled texture 't?r 22.texture' for 'arc:fld:$(original)/hash-54||kuid 204087 25119.tzarc|'
VE165: Texture 't?r 22.texture' is missing or could not be loaded in mesh 'rh08.im', material '*RH08*5B6C1908*mtl #1*m.onetex'.
VE165: Texture 'h?user 024.texture' is missing or could not be loaded in mesh 'rh08.im', material '*RH08*94B5AB5E*mtl #4*m.onetex'.
VE165: Texture 't?r 22.texture' is missing or could not be loaded in mesh 'rh08.im', material '*RH08*5B6C1908*mtl #1*m.onetex'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *RH08*94B5AB5E*mtl #4*m.onetex in mesh file rh08.im has no texture assigned to a required slot: texture0
VE217: Material *RH08*5B6C1908*mtl #1*m.onetex in mesh file rh08.im has no texture assigned to a required slot: texture0
VE217: Material *RH08*94B5AB5E*mtl #4*m.onetex in mesh file rh08.im has no texture assigned to a required slot: texture0
VE217: Material *RH08*5B6C1908*mtl #1*m.onetex in mesh file rh08.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE22: Missing or invalid selection for tag 'category-era' in 'scenery'.
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