Quebec_Central_Station_2
<kuid2:210518:10591:1>
| Author: | bendorsey |
| Kind: | industry |
| Build: | 2.9 (TS2009) |
| Size: | 922.36KB |
| Uploaded: | 2025-10-22 |
| Downloads: |
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Quebec_Central_Station_2
In the mid 50's the roof was cut away in two places and a somewhat complex pedestrian
bridge added on one side with the far end terminating at the top of a slope on flat ground with housing.
In the real world the ground was level under the two longer flat areas on the high end. That might be a
bit difficult with the ten meter grid so I have added a few extra support posts on the slope in case the
slope isn't exactly true to prototype.
Author: Benjamin R. Dorsey (bendorsey)
- Quebec_Central_Station_2
- black.bmp 3.05KB
- black.texture.txt 28 bytes
- brassimage.texture.txt 33 bytes
- brassimage.tga 12.02KB
- brick119.jpg 14.16KB
- brick119.texture.txt 31 bytes
- brick68.jpg 13.91KB
- brick68.texture.txt 30 bytes
- charcoal.texture.txt 31 bytes
- charcoal.tga 12.53KB
- concrete.bmp 3.05KB
- concrete.texture.txt 31 bytes
- concrete10.jpg 1.83KB
- concrete10.texture.txt 33 bytes
- concrete6.jpg 22.54KB
- concrete6.texture.txt 32 bytes
- config.txt 4.79KB
- darkwood-floor.jpg 13.77KB
- darkwood-floor.texture.txt 37 bytes
- metal27.jpg 26.20KB
- metal27.texture.txt 30 bytes
- metal5.jpg 18.84KB
- metal5.texture.txt 29 bytes
- light_nm3.texture.txt 59 bytes
- light_nm3.tga 3.02KB
- light_nm3_alpha.bmp 2.05KB
- nightmode.im 80.83KB
- part_1.im 1.43MB
- part_2.im 201.49KB
- part_3.im 585.78KB
- quebec central station 2.jpg 14.78KB
- red paint2.bmp 12.05KB
- red paint2.texture.txt 33 bytes
- shingle18.jpg 59.97KB
- shingle18.texture.txt 32 bytes
- wall34.jpg 139.24KB
- wall34.texture.txt 29 bytes
- white flat.jpg 1.36KB
- white flat.texture.txt 33 bytes
nightmode
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'black.bmp' is a uniform color.
VE39: The texture 'charcoal.tga' is a uniform color.
VE39: The texture 'nightmode/light_nm3.tga' is a uniform color.
VE39: The texture 'red paint2.bmp' is a uniform color.
VE145: Category code 'ZX - Paintshed template' is obsolete.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 32632
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 32632
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