Quebec_Central_Station_2

Quebec_Central_Station_2

<kuid2:210518:10591:1>

Author: bendorsey
Kind: industry
Build: 2.9 (TS2009)
Size: 922.36KB
Uploaded: 2025-10-22
Downloads:
1
-
0
+

Quebec_Central_Station_2

In the mid 50's the roof was cut away in two places and a somewhat complex pedestrian
bridge added on one side with the far end terminating at the top of a slope on flat ground with housing.
In the real world the ground was level under the two longer flat areas on the high end. That might be a
bit difficult with the ten meter grid so I have added a few extra support posts on the slope in case the
slope isn't exactly true to prototype.

Author: Benjamin R. Dorsey (bendorsey)

    Quebec_Central_Station_2
  • black.bmp 3.05KB
  • black.texture.txt 28 bytes
  • brassimage.texture.txt 33 bytes
  • brassimage.tga 12.02KB
  • brick119.jpg 14.16KB
  • brick119.texture.txt 31 bytes
  • brick68.jpg 13.91KB
  • brick68.texture.txt 30 bytes
  • charcoal.texture.txt 31 bytes
  • charcoal.tga 12.53KB
  • concrete.bmp 3.05KB
  • concrete.texture.txt 31 bytes
  • concrete10.jpg 1.83KB
  • concrete10.texture.txt 33 bytes
  • concrete6.jpg 22.54KB
  • concrete6.texture.txt 32 bytes
  • config.txt 4.79KB
  • darkwood-floor.jpg 13.77KB
  • darkwood-floor.texture.txt 37 bytes
  • metal27.jpg 26.20KB
  • metal27.texture.txt 30 bytes
  • metal5.jpg 18.84KB
  • metal5.texture.txt 29 bytes
  • nightmode
  • light_nm3.texture.txt 59 bytes
  • light_nm3.tga 3.02KB
  • light_nm3_alpha.bmp 2.05KB
  • nightmode.im 80.83KB
  • part_1.im 1.43MB
  • part_2.im 201.49KB
  • part_3.im 585.78KB
  • quebec central station 2.jpg 14.78KB
  • red paint2.bmp 12.05KB
  • red paint2.texture.txt 33 bytes
  • shingle18.jpg 59.97KB
  • shingle18.texture.txt 32 bytes
  • wall34.jpg 139.24KB
  • wall34.texture.txt 29 bytes
  • white flat.jpg 1.36KB
  • white flat.texture.txt 33 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'black.bmp' is a uniform color.
VE39: The texture 'charcoal.tga' is a uniform color.
VE39: The texture 'nightmode/light_nm3.tga' is a uniform color.
VE39: The texture 'red paint2.bmp' is a uniform color.
VE145: Category code 'ZX - Paintshed template' is obsolete.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 32632
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 32632

User photos

No one has uploaded a photo of this object yet.


1