Willamette_Draw_Bridge_3
Details

Willamette_Draw_Bridge_3

<kuid2:210518:11384:1>

Author: bendorsey
Kind: mocrossing
Build: 2.9 (TS2009)
Size: 1.58MB
Uploaded: 2026-01-20
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Willamette_Draw_Bridge_3

Same basic bridge as the original but set up to be normally closed and open at the
apporoach of a boat that has been set up as a loco running on invisible track in
the water.
NOTE 1 - - - You must run invisible track across the span. If I included it as part
of the mesh a train crossing the span would also cause the bridge to open.
NOTE 2 - - - When the bridge opens it will not automatically stop an approaching
train. There are ways to do that involving markers, rules, etc.

Author: Benjamin R. Dorsey (bendorsey)

    Willamette_Draw_Bridge_3
  • anim.kin 63.41KB
  • black.bmp 246 bytes
  • black.texture.txt 28 bytes
  • concrete6.jpg 22.54KB
  • concrete6.texture.txt 32 bytes
  • config.txt 2.93KB
  • darkgrey.texture.txt 31 bytes
  • darkgrey.tga 12.54KB
  • metal40.jpg 3.72KB
  • metal40.texture.txt 30 bytes
  • metal5.jpg 18.84KB
  • metal5.texture.txt 29 bytes
  • part_1.im 1.74MB
  • part_2.im 1.35MB
  • part_3.im 1.01MB
  • part_4.im 1.36MB
  • part_5.im 828.20KB
  • part_6.im 828.20KB
  • qcrr 40 x 40 window.jpg 96.93KB
  • qcrr 40 x 40 window.texture.txt 42 bytes
  • rust.texture.txt 27 bytes
  • rust.tga 12.54KB
  • willamette draw bridge 3.jpg 12.54KB
  • wood2.jpg 23.21KB
  • wood2.texture.txt 28 bytes

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