WP&Y_Bennett_Church

WP&Y_Bennett_Church

<kuid2:210518:11608:1>

Author: bendorsey
Kind: buildable
Build: 3.5 (TS12)
Size: 707.82KB
Uploaded: 2025-08-24
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WP&Y_Bennett_Church

This is based on the church bennett lake. It still exists but is rapidly falling
apart. Includes nightmode.

Author: Benjamin R. Dorsey (bendorsey)

    WP&Y_Bennett_Church
  • concrete3.jpg 41.65KB
  • concrete3.texture.txt 32 bytes
  • config.txt 1.43KB
  • darkwood-floor.jpg 13.77KB
  • darkwood-floor.texture.txt 37 bytes
  • door27.jpg 45.79KB
  • door27.texture.txt 29 bytes
  • logs left1.bmp 96.05KB
  • logs left1.texture.txt 33 bytes
  • logs right1.bmp 96.05KB
  • logs right1.texture.txt 34 bytes
  • logs vertical.bmp 48.05KB
  • logs vertical.texture.txt 36 bytes
  • metal5.jpg 18.84KB
  • metal5.texture.txt 29 bytes
  • nightmode
  • light_nm.texture.txt 57 bytes
  • light_nm.tga 236 bytes
  • light_nm_alpha.bmp 1.12KB
  • nightmode.im 12.82KB
  • part_1.im 1.07MB
  • qcrr wood step.jpg 65.46KB
  • qcrr wood step.texture.txt 37 bytes
  • shingle20.bmp 65.05KB
  • shingle20.texture.txt 32 bytes
  • wp&y bennett church.jpg 12.10KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 15268
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 15268

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