Jacksonville Terminal 2

Jacksonville Terminal 2

<kuid2:210518:2966:1>

Author: bendorsey
Kind: buildable
Build: 2.4 (TRS2004 SP4)
Size: 707.00KB
Uploaded: 2019-09-24
Downloads:
22
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Jacksonville Terminal 2

This is based on the passenger Terminal in Jacksonville, Florida but with 3 ft high platforms.
The platforms are a separate (spline) item (kuid:2:210518:5059:1). NOTE! The letterings text, color, and size can
be changed by manipulating the values in the effects section of the config files mesh table.

Author: Benjamin R. Dorsey

    Jacksonville Terminal 2
  • asphalt 5.jpg 23.97KB
  • asphalt 5.texture.txt 32 bytes
  • black.bmp 3.05KB
  • black.texture.txt 28 bytes
  • concrete6.jpg 33.12KB
  • concrete6.texture.txt 32 bytes
  • config.txt 2.94KB
  • darkwood-floor.jpg 13.77KB
  • darkwood-floor.texture.txt 37 bytes
  • metal 21.texture.txt 31 bytes
  • metal 21.tga 12.04KB
  • nightmode
  • light_nm.texture.txt 57 bytes
  • light_nm.tga 4.04KB
  • light_nm_alpha.bmp 2.05KB
  • nightmode.im 40.67KB
  • part_1.im 642.68KB
  • part_2.im 971.12KB
  • part_3.im 388.05KB
  • part_4.im 1.11MB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'black.bmp' is a uniform color.
VE39: The texture 'nightmode/light_nm.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 44008
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 44008

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