Jacksonville Terminal 4
<kuid2:210518:2969:1>
| Author: | bendorsey |
| Kind: | buildable |
| Build: | 2.4 (TRS2004 SP4) |
| Size: | 744.81KB |
| Uploaded: | 2019-06-06 |
| Downloads: |
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Jacksonville Terminal 4
This is based on the passenger Terminal in Jacksonville, Florida but with 3 ft high platforms.
This version has a roofed concourse between the building and the platforms which seems to have been added at
a later date. The platforms are a separate (spline) item (kuid:2:210518:5059:1). NOTE! The letterings text, color,
and size can be changed by manipulating the values in the effects section of the config files mesh table.
Author: Benjamin R. Dorsey
- Jacksonville Terminal 4
- asphalt 5.jpg 23.97KB
- asphalt 5.texture.txt 32 bytes
- black.bmp 3.05KB
- black.texture.txt 28 bytes
- concrete6.jpg 33.12KB
- concrete6.texture.txt 32 bytes
- config.txt 3.06KB
- darkwood-floor.jpg 13.77KB
- darkwood-floor.texture.txt 37 bytes
- metal 21.texture.txt 31 bytes
- metal 21.tga 12.04KB
- light_nm.texture.txt 57 bytes
- light_nm.tga 4.04KB
- light_nm_alpha.bmp 2.05KB
- nightmode.im 40.67KB
- part_1.im 774.89KB
- part_2.im 971.12KB
- part_3.im 388.05KB
- part_4.im 1.11MB
- rooftiles (straight).jpg 4.49KB
- rooftiles (straight).texture.txt 43 bytes
nightmode
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'black.bmp' is a uniform color.
VE39: The texture 'nightmode/light_nm.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 45644
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 45644
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