SR Warehouse Bldg 1
<kuid:217096:50093>
Author: | bobsanders |
Kind: | scenery |
Build: | 1.5 |
Size: | 3.15MB |
Uploaded: | 2019-03-14 |
Loadings: |
19
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SR Warehouse Bldg 1
SR Warehouse kit;
use one unit or combine two or more together to make a larger bulding; needs the grey slate (large) or grey slate (small) roof with brick ends and a terrace chimney and terrace chimney pots if required. By varying the buildings but reusing the roof and chimneys you lower the impact on the frame rate.Mesh by John Whelan; Skin by Bob Sanders
Author: Bob Sanders
- SR Warehouse Bldg 1
- body.lm.txt 280 bytes
- config.txt 1.54KB
- reskin240.jpg 8.55KB
- terrace 24 lar.im 2.04KB
- terrace 24 med.im 2.06KB
- terrace 24 sma.im 2.05KB
- terrace back 24 feet tall lar.texture.txt 52 bytes
- terrace back 24 feet tall lar.tga 3.00MB
- terrace back 24 feet tall med.texture.txt 52 bytes
- terrace back 24 feet tall med.tga 769.04KB
- terrace back 24 feet tall sma.texture.txt 52 bytes
- terrace back 24 feet tall sma.tga 193.04KB
- terrace front 24 feet tall lar.texture.txt 53 bytes
- terrace front 24 feet tall lar.tga 3.00MB
- terrace front 24 feet tall med.texture.txt 53 bytes
- terrace front 24 feet tall med.tga 769.04KB
- terrace front 24 feet tall sma.texture.txt 53 bytes
- terrace front 24 feet tall sma.tga 193.04KB
- terrace left lar.texture.txt 39 bytes
- terrace left lar.tga 769.04KB
- terrace left med.texture.txt 39 bytes
- terrace left med.tga 193.04KB
- terrace left sma.texture.txt 39 bytes
- terrace left sma.tga 49.04KB
- terrace right lar.texture.txt 40 bytes
- terrace right lar.tga 769.04KB
- terrace right med.texture.txt 40 bytes
- terrace right med.tga 193.04KB
- terrace right sma.texture.txt 40 bytes
- terrace right sma.tga 49.04KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE85: The file 'body.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.
VE22: Missing or invalid selection for tag 'category-era' in 'scenery'.
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 12, 1: 12, 2: 12
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 12, 1: 12, 2: 12
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