Halloween - Skellington E2 (Spookier 2016 Edition)
<kuid2:217537:100637:5>
Author: | GDennish |
Kind: | traincar |
Build: | 3.6 |
Size: | 2.35MB |
Uploaded: | 2021-08-07 |
Loadings: |
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Halloween - Skellington E2 (Spookier 2016 Edition)
There's got to be a backbone, there's got to be a skeleton to the whole way I perform, but you never want to hit the same note twice during a performance, I think. I think it's always got to be fresh so it doesn't bore me, and I always want to go out on edge.
The bones (not skull) in this mesh are originally by momentum from blend swap, and edited by me to be more low poly. The license for these are here:
Skeleton by momentum https://www.blendswap.com/blend/6793 CC-BY License.
Author: GDennish
- Halloween - Skellington E2 (Spookier 2016 Edition)
- $screenshot$.jpg 106.22KB
- config.txt 6.28KB
- 2.im 9.00KB
- body.im 517.22KB
- skelington_part1_diff.texture.txt 44 bytes
- skelington_part1_diff.tga 4.00MB
- skelington_part2_diff.texture.txt 44 bytes
- skelington_part2_diff.tga 4.00MB
- skelington_skull_diff.texture.txt 44 bytes
- skelington_skull_diff.tga 4.00MB
- skellington_boiler_diff.texture.txt 46 bytes
- skellington_boiler_diff.tga 4.00MB
- skellington_hat_diff.texture.txt 43 bytes
- skellington_hat_diff.tga 1.00MB
- skellington_part3_diff.texture.txt 45 bytes
- skellington_part3_diff.tga 4.00MB
- skellington_sskull_diff.texture.txt 46 bytes
- skellington_sskull_diff.tga 256.04KB
- spook_env.texture.txt 32 bytes
- spook_env.tga 768.02KB
- web.texture.txt 39 bytes
- web.tga 256.04KB
mesh
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