PZ_bogey
<kuid2:219140:10059:1>
Author: | WAHRMANN1 |
Kind: | bogey |
Build: | 3.5 |
Size: | 364.64KB |
Uploaded: | 2019-03-11 |
Web-site: | andreas-wahrmann.de |
Loadings: |
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PZ_bogey
Panzerzug_Bogey
Author: Andreas Wahrmann
- PZ_bogey
- $screenshot$.jpg 12.41KB
- anim.kin 3.79KB
- black.texture.txt 28 bytes
- black.tga 210 bytes
- bog_wh.texture.txt 29 bytes
- bog_wh.tga 48.02KB
- config.txt 1.17KB
- env_wheels.bmp 12.05KB
- env_wheels.texture.txt 33 bytes
- m44b_main.texture.txt 30 bytes
- pz_bogey.im 228.59KB
- pz_bogey.lm.txt 277 bytes
- pz_bogey_low.im 121.32KB
- pz_bogey_med.im 179.03KB
- black.texture.txt 28 bytes
- black.tga 210 bytes
- pz_bogey_shadow.im 17.82KB
- pz_main.texture.txt 30 bytes
- pz_main.tga 384.53KB
pz_bogey_shadow
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 3262, 1: 2646, 2: 1976
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 3262, 1: 2646, 2: 1976
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