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0-6-6_NPC_08_driver
<kuid2:222925:60610:1>
Author: | togog |
Kind: | bogey |
Build: | 2.9 |
Size: | 697.09KB |
Uploaded: | 2024-03-17 |
Loadings: |
2
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0-6-6_NPC_08_driver
Author: Togog
- 0-6-6_NPC_08_driver
- $screenshot$.jpg 12.99KB
- 0-6-6_08_driver.im 789.67KB
- 0-6-6_8_dome.bmp 192.05KB
- 0-6-6_8_dome.texture.txt 35 bytes
- anim.kin 74.29KB
- axe.bmp 822 bytes
- axe.texture.txt 26 bytes
- black_boiler.bmp 48.05KB
- black_boiler.texture.txt 35 bytes
- bogey_green_mason.bmp 96.05KB
- bogey_green_mason.texture.txt 40 bytes
- boiler_rivet.bmp 384.05KB
- boiler_rivet.texture.txt 35 bytes
- config.txt 932 bytes
- embiellage_07.bmp 384.05KB
- embiellage_07.texture.txt 36 bytes
- embiellage_10.bmp 384.05KB
- embiellage_10.texture.txt 36 bytes
- engine_grayd.bmp 48.05KB
- engine_grayd.texture.txt 35 bytes
- engine_grayd_02.bmp 48.05KB
- engine_grayd_02.texture.txt 38 bytes
- engine_grayd_piston.bmp 48.05KB
- engine_grayd_piston.texture.txt 42 bytes
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- green_mason.bmp 48.05KB
- green_mason.texture.txt 34 bytes
- green_masonl.bmp 48.05KB
- green_masonl.texture.txt 35 bytes
- greyd.bmp 48.05KB
- greyd.texture.txt 28 bytes
- greydl.bmp 48.05KB
- greydl.texture.txt 29 bytes
- gris.bmp 48.05KB
- gris.texture.txt 27 bytes
- laiton_old.bmp 48.05KB
- laiton_old.texture.txt 33 bytes
- noir.bmp 48.05KB
- noir.texture.txt 27 bytes
- noirfonce.bmp 48.05KB
- noirfonce.texture.txt 32 bytes
- noirfoncel.bmp 48.05KB
- noirfoncel.texture.txt 33 bytes
- roue_11.bmp 192.05KB
- roue_11.texture.txt 30 bytes
- rust.bmp 822 bytes
- rust.texture.txt 27 bytes
- tiroir_04.bmp 48.05KB
- tiroir_04.texture.txt 32 bytes
- tiroir_05.bmp 48.05KB
- tiroir_05.texture.txt 32 bytes
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 23 combined chunks (of 88 source) in .im file:
VE39: The texture 'green_mason.bmp' is a uniform color.
VE39: The texture 'green_masonl.bmp' is a uniform color.
VE39: The texture 'rust.bmp' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 10820
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 10820
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