Police House
A Police House, night lighting windows and lamp.328 polys.
Author: Ian Lang
- Police House
- 2020wall.texture.txt 31 bytes
- 2020wall.tga 48.04KB
- 31_neutre_gris.texture.txt 37 bytes
- 31_neutre_gris.tga 192.04KB
- bits.texture.txt 27 bytes
- bits.tga 48.04KB
- black.texture.txt 28 bytes
- black.tga 3.04KB
- config.txt 1.13KB
- darkmetal.texture.txt 32 bytes
- darkmetal.tga 12.04KB
- gable.texture.txt 28 bytes
- gable.tga 3.04KB
- mesh.im 29.65KB
- 2020wall.tga 48.04KB
- 31_neutre_gris.tga 192.04KB
- bits.tga 48.04KB
- black.tga 3.04KB
- darkmetal.texture.txt 32 bytes
- darkmetal.tga 12.04KB
- gable.tga 3.04KB
- night.im 3.11KB
- nightwindow.texture.txt 34 bytes
- nightwindow.tga 12.04KB
- police.texture.txt 29 bytes
- police.tga 24.04KB
- roof tiles.tga 48.04KB
- nightwindow.texture.txt 34 bytes
- nightwindow.tga 12.04KB
- police.texture.txt 29 bytes
- police.tga 24.04KB
- roof tiles.texture.txt 33 bytes
- roof tiles.tga 48.04KB
night
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'black.tga' is a uniform color.
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