Church (groundless)
Part of our Badgerbrook Village series, this church is rendered in 234 polygons.
Author: Ian Lang
- Church (groundless)
- 31_neutre_gris.texture.txt 37 bytes
- 31_neutre_gris.tga 192.04KB
- config.txt 1.14KB
- lancetwindow.texture.txt 35 bytes
- lancetwindow.tga 12.04KB
- mesh.im 16.02KB
- lancetwindow.texture.txt 35 bytes
- lancetwindow.tga 12.04KB
- night.im 1.14KB
- nightwindow copy.bmp 9.05KB
- nightwindow-nightwindow copy.texture.txt 62 bytes
- nightwindow.tga 24.04KB
- plainwall.texture.txt 32 bytes
- plainwall.tga 48.04KB
- roof.texture.txt 27 bytes
- roof.tga 48.04KB
- tower.texture.txt 28 bytes
- tower.tga 192.04KB
- towerdoor.texture.txt 32 bytes
- towerdoor.tga 192.04KB
- tside.texture.txt 28 bytes
- tside.tga 96.04KB
night
Feel free to do what you like with it!
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
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