Amitola Main Bogey

Amitola Main Bogey

<kuid:228997:1087>

Author: LGBMATT
Kind: bogey
Build: 2.4
Size: 1.22MB
Uploaded: 2024-07-02
Loadings:
1
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0
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Amitola Main Bogey

My fictional ATSF reskin of the Main bogey for J.W.Bowker
locomotive kuid:315087:1091.
See the README.TXT for the engine for more information.

Author: LGBMATT

    Amitola Main Bogey
  • $screenshot$.jpg 15.43KB
  • anim.kin 17.26KB
  • bogey_files
  • bowker_main_bogie.im 964.36KB
  • bowker_main_bogie_low.im 776.13KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • main bogey.texture.txt 33 bytes
  • main bogey.tga 3.00MB
  • main_bogey.lm.txt 250 bytes
  • metallic brass and silver.texture.txt 48 bytes
  • metallic brass and silver.tga 12.53KB
  • wheels.texture.txt 29 bytes
  • wheels.tga 2.04KB
  • bogey_shadow
  • bogey_shadow.im 51.66KB
  • shadowblacktexture.texture.txt 41 bytes
  • shadowblacktexture.tga 1.04KB
  • config.txt 1.43KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE61: Required tag 'height' was missing and has been set to default.
VE61: Required tag 'image' was missing and has been set to default.
VE61: Required tag 'width' was missing and has been set to default.
VE39: The texture 'bogey_shadow/shadowblacktexture.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 18150, 1: 14796
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 18150, 1: 14796
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 18150, 1: 14796

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