GMC G-508 Navy Open ver2
<kuid:240390:20060>
Author: | GatoRail |
Kind: | scenery |
Build: | 2.4 |
Size: | 836.14KB |
Uploaded: | 2022-01-06 |
Loadings: |
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GMC G-508 Navy Open ver2
U.S. Navy GMC 2.5 ton military truck 1940-1950. Can edit Front Bumper Markings. GMAX File included
Author: gatorail
- GMC G-508 Navy Open ver2
- black.texture.txt 28 bytes
- black.tga 48.04KB
- bush face.bmp 48.05KB
- bush face.texture.txt 32 bytes
- config.txt 1.09KB
- gmc g-508 navy open ver2.im 1.07MB
- navy cab canvas.texture.txt 38 bytes
- navy cab canvas.tga 48.04KB
- navy front bumper plate left.texture.txt 51 bytes
- navy front bumper plate left.tga 48.04KB
- navy front bumper plate right.texture.txt 52 bytes
- navy front bumper plate right.tga 48.04KB
- navy grey dark.texture.txt 37 bytes
- navy grey dark.tga 48.04KB
- navy grey shading.texture.txt 40 bytes
- navy grey shading.tga 48.04KB
- navy grey.texture.txt 32 bytes
- navy grey.tga 48.04KB
- navy light .texture.txt 34 bytes
- navy light .tga 48.04KB
- navy military tire.texture.txt 41 bytes
- navy military tire.tga 192.04KB
- navy seat canvas.texture.txt 39 bytes
- navy seat canvas.tga 48.04KB
- navy tail gate.texture.txt 37 bytes
- navy tail gate.tga 48.04KB
- radiator.texture.txt 31 bytes
- radiator.tga 48.04KB
- readme.txt 456 bytes
- windshield-windshield.texture.txt 55 bytes
- windshield.bmp 48.05KB
- windshield.tga 48.04KB
- ww2 navy.texture.txt 31 bytes
- ww2 navy.tga 192.04KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'black.tga' is a uniform color.
VE39: The texture 'navy front bumper plate right.tga' is a uniform color.
VE39: The texture 'navy grey dark.tga' is a uniform color.
VE39: The texture 'navy grey shading.tga' is a uniform color.
VE39: The texture 'navy grey.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 25423
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 25423
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