Newmar Bus
<kuid:240543:100039>
| Author: | mrscsi |
| Kind: | scenery |
| Build: | 3.4 (TS2010 SP4) |
| Size: | 8.15MB |
| Uploaded: | 2026-03-13 |
| Website: | trainz12.com |
| Downloads: |
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Newmar Bus
Here is a project that I had started last year and eventually put on the back burner.
It is a late-model Newmar bus. They are more or less the Rolls-Royce of consumer motor coaches. The reason this was put on the back burner was because I didn't have time to really do the wheels correctly. That changed recently so I went ahead and finished it.
This model consists of two LOD's, the top LOD with the highly detailed wheels and a lower LOD that just has cylinders representing the wheels and tires. The LOD is set at it's closest setting, this is because the only time you really need to see the detailed wheels and tires is when you are right next to it. Having it set the way it is also allows you to put multiple into a scene and only the ones you're closest to will be in the top LOD.
Please do not re-skin this asset without permission.
Author: Mr. SCSI
- Newmar Bus
- $screenshot$.jpg 6.19KB
- awnframevraycompletemap.texture.txt 46 bytes
- awnframevraycompletemap.tga 1.00MB
- black.texture.txt 28 bytes
- black.tga 256.04KB
- config.txt 1.98KB
- frontwheelvraycompletemap.texture.txt 48 bytes
- frontwheelvraycompletemap.tga 4.00MB
- line0011vraycompletemap.texture.txt 46 bytes
- line0011vraycompletemap.tga 16.00MB
- lod0.im 706.61KB
- lod1.im 113.27KB
- nutsvraycompletemap.texture.txt 42 bytes
- nutsvraycompletemap.tga 4.00MB
- plane002vraycompletemap.texture.txt 46 bytes
- plane002vraycompletemap.tga 1.00MB
- rearwheelvraycompletemap.texture.txt 47 bytes
- rearwheelvraycompletemap.tga 4.00MB
- shadow.im 544 bytes
- shadowvrayshadowmap-shadowvrayshadowmap.texture.txt 73 bytes
- shadowvrayshadowmap.tga 4.00MB
- slides.texture.txt 29 bytes
- slides.tga 4.00MB
- tire.texture.txt 27 bytes
- tire.tga 256.04KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE145: Category code 'ZX - Paintshed template' is obsolete.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 17770, 1: 2250
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 17770, 1: 2250
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