DV Spoorbrug Grou
<kuid2:248307:21009:1>
| Author: | Spikevi |
| Kind: | scenery |
| Build: | 2.9 (TS2009) |
| Size: | 3.04MB |
| Uploaded: | 2025-12-06 |
| Downloads: |
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DV Spoorbrug Grou
Another model created in Google SketchUp and exported to Trainz with RubyTMIX.
Author: Spikevi
- DV Spoorbrug Grou
- config.txt 1.08KB
- dv_spoorbrug_grou.im 4.68MB
- rtm_0001.texture.txt 31 bytes
- rtm_0001.tga 192.02KB
- rtm_0002.texture.txt 31 bytes
- rtm_0002.tga 192.02KB
- rtm_0003-rtm_0003.texture.txt 51 bytes
- rtm_0003.tga 256.02KB
- rtm_0004-rtm_0004.texture.txt 51 bytes
- rtm_0004.tga 256.02KB
- rtm_0005.texture.txt 31 bytes
- rtm_0005.tga 192.02KB
- rtm_0006-rtm_0006.texture.txt 51 bytes
- rtm_0006.tga 256.02KB
- rtm_0007.texture.txt 31 bytes
- rtm_0007.tga 192.02KB
- rtm_0008.texture.txt 31 bytes
- rtm_0008.tga 192.02KB
- rtm_0009.texture.txt 31 bytes
- rtm_0009.tga 192.02KB
- rtm_0010-rtm_0010.texture.txt 51 bytes
- rtm_0010.tga 256.02KB
- rtm_0011-rtm_0011.texture.txt 51 bytes
- rtm_0011.tga 256.02KB
- rtm_0012-rtm_0012.texture.txt 51 bytes
- rtm_0012.tga 256.02KB
- rtm_0013-rtm_0013.texture.txt 51 bytes
- rtm_0013.tga 256.02KB
- rtm_0014-rtm_0014.texture.txt 51 bytes
- rtm_0014.tga 256.02KB
- rtm_0015-rtm_0015.texture.txt 51 bytes
- rtm_0015.tga 256.02KB
- rtm_0016.texture.txt 31 bytes
- rtm_0016.tga 768.02KB
- rtm_0017.texture.txt 31 bytes
- rtm_0017.tga 192.02KB
- rtm_0018.texture.txt 31 bytes
- rtm_0018.tga 192.02KB
- rtm_0019.texture.txt 31 bytes
- rtm_0019.tga 48.02KB
- rtm_0020.texture.txt 31 bytes
- rtm_0020.tga 48.02KB
- rtm_0021.texture.txt 31 bytes
- rtm_0021.tga 192.02KB
- rtm_0022.texture.txt 31 bytes
- rtm_0022.tga 192.02KB
- rtm_0023.texture.txt 31 bytes
- rtm_0023.tga 192.02KB
- thumbnail.jpg 5.97KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 34 combined chunks (of 37 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 81980
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 81980
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