Range - 25 Yd Pistol - Familiarization
<kuid:262137:10267>
Author: | leeferr |
Kind: | scenery |
Build: | 2.4 |
Size: | 109.45KB |
Uploaded: | 2020-08-05 |
Loadings: |
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Range - 25 Yd Pistol - Familiarization
24 firing position Pistol Range with Animated Turning Targets
Author: Mike Ferrell
- Range - 25 Yd Pistol - Familiarization
- 1 32.texture.txt 27 bytes
- 1 32.tga 3.02KB
- 10 32.texture.txt 28 bytes
- 10 32.tga 3.02KB
- 11 32.texture.txt 28 bytes
- 11 32.tga 3.02KB
- 12 32.texture.txt 28 bytes
- 12 32.tga 3.02KB
- 13 32.texture.txt 28 bytes
- 13 32.tga 3.02KB
- 14 32.texture.txt 28 bytes
- 14 32.tga 3.02KB
- 15 32.texture.txt 28 bytes
- 15 32.tga 3.02KB
- 16 32.texture.txt 28 bytes
- 16 32.tga 3.02KB
- 17 32.texture.txt 28 bytes
- 17 32.tga 3.02KB
- 18 32.texture.txt 28 bytes
- 18 32.tga 3.02KB
- 19 32.texture.txt 28 bytes
- 19 32.tga 3.02KB
- 2 32.texture.txt 27 bytes
- 2 32.tga 3.02KB
- 20 32.texture.txt 28 bytes
- 20 32.tga 3.02KB
- 21 32.texture.txt 28 bytes
- 21 32.tga 3.02KB
- 22 32.texture.txt 28 bytes
- 22 32.tga 3.02KB
- 23 32.texture.txt 28 bytes
- 23 32.tga 3.02KB
- 24 32.texture.txt 28 bytes
- 24 32.tga 3.02KB
- 3 32.texture.txt 27 bytes
- 3 32.tga 3.02KB
- 4 32.texture.txt 27 bytes
- 4 32.tga 3.02KB
- 5 32.texture.txt 27 bytes
- 5 32.tga 3.02KB
- 6 32.texture.txt 27 bytes
- 6 32.tga 3.02KB
- 7 32.texture.txt 27 bytes
- 7 32.tga 3.02KB
- 8 32.texture.txt 27 bytes
- 8 32.tga 3.02KB
- 9 32.texture.txt 27 bytes
- 9 32.tga 3.02KB
- concrete02 64.texture.txt 36 bytes
- concrete02 64.tga 12.02KB
- config.txt 6.99KB
- darkboards 128.texture.txt 37 bytes
- darkboards 128.tga 48.02KB
- grass1 64.texture.txt 32 bytes
- grass1 64.tga 12.02KB
- light wood 64.texture.txt 36 bytes
- light wood 64.tga 12.02KB
- limit2 64.texture.txt 32 bytes
- limit2 64.tga 12.02KB
- range.im 138.29KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 29 combined chunks (of 29 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1606
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