Edward's Leading Bogey
<kuid:268447:6730>
Author: | Skarloey123 |
Kind: | bogey |
Build: | 2.4 |
Size: | 126.99KB |
Uploaded: | 2024-07-01 |
Loadings: |
38
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Edward's Leading Bogey
Trailing Bogey
- Edward's Leading Bogey
- anim.kin 3.11KB
- black.texture 341.48KB
- blue.texture 341.48KB
- bogey.im 145.52KB
- brown.texture 1.33MB
- cabinterior.texture 1.33MB
- config.txt 916 bytes
- env_metal.texture 21.46KB
VE168: File 'blue.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-D3||kuid 268447 6730.tzarc|'
VE165: Texture 'blue.texture' is missing or could not be loaded in mesh 'bogey.im', material '*bogey*7B976726*mtl #16*m.reflect'.
VE168: File 'env_metal.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-D3||kuid 268447 6730.tzarc|'
VE165: Texture 'env_metal.texture' is missing or could not be loaded in mesh 'bogey.im', material '*bogey*7B976726*mtl #16*m.reflect'.
VE168: File 'brown.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-D3||kuid 268447 6730.tzarc|'
VE165: Texture 'brown.texture' is missing or could not be loaded in mesh 'bogey.im', material '*bogey*20320F60*mtl #10*m.reflect'.
VE165: Texture 'env_metal.texture' is missing or could not be loaded in mesh 'bogey.im', material '*bogey*20320F60*mtl #10*m.reflect'.
VE168: File 'cabinterior.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-D3||kuid 268447 6730.tzarc|'
VE165: Texture 'cabinterior.texture' is missing or could not be loaded in mesh 'bogey.im', material '*bogey*797E91BA*mtl #20*m.onetex'.
VE165: Texture 'blue.texture' is missing or could not be loaded in mesh 'bogey.im', material '*bogey*E93C6931*mtl #16*m.reflect'.
VE165: Texture 'env_metal.texture' is missing or could not be loaded in mesh 'bogey.im', material '*bogey*E93C6931*mtl #16*m.reflect'.
VE165: Texture 'brown.texture' is missing or could not be loaded in mesh 'bogey.im', material '*bogey*B37AFC02*mtl #10*m.reflect'.
VE165: Texture 'env_metal.texture' is missing or could not be loaded in mesh 'bogey.im', material '*bogey*B37AFC02*mtl #10*m.reflect'.
VE165: Texture 'cabinterior.texture' is missing or could not be loaded in mesh 'bogey.im', material '*bogey*46F3713A*mtl #20*m.onetex'.
VE168: File 'black.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-D3||kuid 268447 6730.tzarc|'
VE165: Texture 'black.texture' is missing or could not be loaded in mesh 'bogey.im',
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *bogey*7B976726*mtl #16*m.reflect in mesh file bogey.im has no texture assigned to a required slot: texReflect
VE217: Material *bogey*7B976726*mtl #16*m.reflect in mesh file bogey.im has no texture assigned to a required slot: texture0
VE217: Material *bogey*20320F60*mtl #10*m.reflect in mesh file bogey.im has no texture assigned to a required slot: texReflect
VE217: Material *bogey*20320F60*mtl #10*m.reflect in mesh file bogey.im has no texture assigned to a required slot: texture0
VE217: Material *bogey*797E91BA*mtl #20*m.onetex in mesh file bogey.im has no texture assigned to a required slot: texture0
VE217: Material *bogey*E93C6931*mtl #16*m.reflect in mesh file bogey.im has no texture assigned to a required slot: texReflect
VE217: Material *bogey*E93C6931*mtl #16*m.reflect in mesh file bogey.im has no texture assigned to a required slot: texture0
VE217: Material *bogey*B37AFC02*mtl #10*m.reflect in mesh file bogey.im has no texture assigned to a required slot: texReflect
VE217: Material *bogey*B37AFC02*mtl #10*m.reflect in mesh file bogey.im has no texture assigned to a required slot: texture0
VE217: Material *bogey*46F3713A*mtl #20*m.onetex in mesh file bogey.im has no texture assigned to a required slot: texture0
VE217: Material *bogey*493D28F8*material #3*m.reflect in mesh file bogey.im has no texture assigned to a required slot: texReflect
VE217: Material *bogey*493D28F8*material #3*m.reflect in mesh file bogey.im has no texture assigned to a required slot: texture0
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2922
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