White Pass & Yukon Whitehorse Depot
<kuid2:276129:21016:1>
| Author: | rt36ge |
| Kind: | scenery |
| Build: | 3.5 (TS12) |
| Size: | 2.62MB |
| Uploaded: | 2025-12-09 |
| Downloads: |
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White Pass & Yukon Whitehorse Depot
WP&Y Whitehorse Depot in Google SketchUp and exported to Trainz with RubyTMIX. The effective system load of this asset is 14616 polygons (8616 from geometry, 6000 from textures) Model by Jerome Cress. Tech Help: Brian Kistner. Animation by Derek Munro.
Author: rt36ge
- White Pass & Yukon Whitehorse Depot
- config.txt 1.94KB
- rtm_0001.texture.txt 31 bytes
- rtm_0001.tga 768.02KB
- rtm_0002.texture.txt 31 bytes
- rtm_0002.tga 192.02KB
- rtm_0003.texture.txt 31 bytes
- rtm_0003.tga 768.02KB
- rtm_0004.texture.txt 31 bytes
- rtm_0004.tga 24.02KB
- rtm_0005.texture.txt 31 bytes
- rtm_0005.tga 96.02KB
- rtm_0006.texture.txt 31 bytes
- rtm_0006.tga 12.02KB
- rtm_0007.texture.txt 31 bytes
- rtm_0007.tga 24.02KB
- rtm_0008.texture.txt 31 bytes
- rtm_0008.tga 114 bytes
- rtm_0009.texture.txt 31 bytes
- rtm_0009.tga 12.02KB
- rtm_0010.texture.txt 31 bytes
- rtm_0010.tga 48.02KB
- rtm_0011.texture.txt 31 bytes
- rtm_0011.tga 786 bytes
- rtm_0012.texture.txt 31 bytes
- rtm_0012.tga 192.02KB
- rtm_0013.texture.txt 31 bytes
- rtm_0013.tga 24.02KB
- rtm_0014.texture.txt 31 bytes
- rtm_0014.tga 786 bytes
- rtm_0015.texture.txt 31 bytes
- rtm_0015.tga 192.02KB
- rtm_0016.texture.txt 31 bytes
- rtm_0016.tga 192.02KB
- rtm_0017.texture.txt 31 bytes
- rtm_0017.tga 384.02KB
- rtm_0018.texture.txt 31 bytes
- rtm_0018.tga 1.50MB
- rtm_0019.texture.txt 31 bytes
- rtm_0019.tga 12.02KB
- rtm_0020.texture.txt 31 bytes
- rtm_0020.tga 6.02KB
- rtm_0021.texture.txt 31 bytes
- rtm_0021.tga 786 bytes
- smoke0_mesh.im 492 bytes
- thumbnail.jpg 5.33KB
- white_pass___yukon_whitehorse_depot.im 510.55KB
VE166: 31 combined chunks (of 32 source) in .im file:
VE186: Material 'arc:fld:$(original)/hash-D9||kuid2 276129 21016 1.tzarc|**black_m.notex' is shared between multiple chunks in this asset but the material parameters conflict.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 8618
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