Building semi gable roof slate white render ends
<kuid:283805:284103>
Author: | tmz06003 |
Kind: | scenery |
Build: | 2.0 |
Size: | 220.97KB |
Uploaded: | 2019-09-27 |
Loadings: |
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Building semi gable roof slate white render ends
Semi roof- original work by John Whelan reskinned by tmz06003 with permission from John Whelan.
Combine with semi range, terrace chimney and terrace chimney pots,
seperate items to make a row of terrace houses. By varying the houses but
reusing the roof and chimnys you lower the impact on the frame rate.
Author: tmz06003
- Building semi gable roof slate white render ends
- 512w by256 lar.texture.txt 37 bytes
- 512w by256 lar.tga 384.53KB
- 512w by256 med.texture.txt 37 bytes
- 512w by256 med.tga 96.53KB
- 512w by256 sma.texture.txt 37 bytes
- 512w by256 sma.tga 24.53KB
- body.lm.txt 277 bytes
- config.txt 1.66KB
- reskin240.jpg 9.93KB
- semi roof lar.im 1.26KB
- semi roof med.im 1.26KB
- semi roof sma.im 1.26KB
- terrace roof end lar.texture.txt 43 bytes
- terrace roof end lar.tga 384.53KB
- terrace roof end med.texture.txt 43 bytes
- terrace roof end med.tga 96.53KB
- terrace roof end sma.texture.txt 43 bytes
- terrace roof end sma.tga 24.53KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE85: The file 'body.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.
VE22: Missing or invalid selection for tag 'category-era' in 'scenery'.
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 8, 1: 8, 2: 8
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 8, 1: 8, 2: 8
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