Building semi gable roof slate white render ends

Building semi gable roof slate white render ends

<kuid:283805:284103>

Author: tmz06003
Kind: scenery
Build: 2.0
Size: 220.97KB
Uploaded: 2019-09-27
Loadings:
21
-
0
+

Building semi gable roof slate white render ends

Semi roof- original work by John Whelan reskinned by tmz06003 with permission from John Whelan.
Combine with semi range, terrace chimney and terrace chimney pots,
seperate items to make a row of terrace houses. By varying the houses but
reusing the roof and chimnys you lower the impact on the frame rate.

Author: tmz06003

    Building semi gable roof slate white render ends
  • 512w by256 lar.texture.txt 37 bytes
  • 512w by256 lar.tga 384.53KB
  • 512w by256 med.texture.txt 37 bytes
  • 512w by256 med.tga 96.53KB
  • 512w by256 sma.texture.txt 37 bytes
  • 512w by256 sma.tga 24.53KB
  • body.lm.txt 277 bytes
  • config.txt 1.66KB
  • reskin240.jpg 9.93KB
  • semi roof lar.im 1.26KB
  • semi roof med.im 1.26KB
  • semi roof sma.im 1.26KB
  • terrace roof end lar.texture.txt 43 bytes
  • terrace roof end lar.tga 384.53KB
  • terrace roof end med.texture.txt 43 bytes
  • terrace roof end med.tga 96.53KB
  • terrace roof end sma.texture.txt 43 bytes
  • terrace roof end sma.tga 24.53KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE85: The file 'body.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.
VE22: Missing or invalid selection for tag 'category-era' in 'scenery'.
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 8, 1: 8, 2: 8
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 8, 1: 8, 2: 8

User photos

No one has added a photo of this object yet