krasnotur_house_rembox
Single engine house 70feet long that can accomodate most narrowgauge locomotives. This engine house typifies the quickly contructed logging engine sheds found in the backcountry of the Pacific Northwest. Section to side of main engine entryway could be used as a repair area for disconnect logging bogies and skeleton cars.
Author: Rich Blake
- krasnotur_house_rembox
- blonde_chip3.texture.txt 35 bytes
- blonde_chip3.tga 4.04KB
- blonde_plank_vert_2.texture.txt 42 bytes
- blonde_plank_vert_2.tga 384.04KB
- config.txt 1.23KB
- door_blonde.texture.txt 34 bytes
- door_blonde.tga 24.04KB
- door_square_blonde.texture.txt 41 bytes
- door_square_blonde.tga 48.04KB
- eng_door_top.texture.txt 35 bytes
- eng_door_top.tga 24.04KB
- eng_house_ss_logging.im 76.70KB
- grainy_wood_h.texture.txt 36 bytes
- grainy_wood_h.tga 32.04KB
- rustpanel_256_leftlinevert.texture.txt 49 bytes
- rustpanel_256_leftlinevert.tga 48.02KB
- window1-window1.texture.txt 92 bytes
- window1-window1.tga 16.04KB
- window3_2x4tall-window3_2x4tall.texture.txt 124 bytes
- window3_2x4tall-window3_2x4tall.tga 8.04KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'blonde_chip3.tga' is a uniform color.
VE39: The texture 'blonde_plank_vert_2.tga' is a uniform color.
VE39: The texture 'door_blonde.tga' is a uniform color.
VE39: The texture 'door_square_blonde.tga' is a uniform color.
VE39: The texture 'eng_door_top.tga' is a uniform color.
VE39: The texture 'grainy_wood_h.tga' is a uniform color.
VE95: This asset does not have a mesh that is visible by default.
TrainzMeshCollisionData::GetRawData> No PhysX actor.
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