East Strasburg Station
<kuid:313505:1551>
Author: | srr89 |
Kind: | scenery |
Build: | 2.5 |
Size: | 6.32MB |
Uploaded: | 2019-09-26 |
Loadings: |
147
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East Strasburg Station
East Strasburg Station
Author: Robert DelPrato
- East Strasburg Station
- $screenshot$.jpg 25.79KB
- accomodations sign.texture.txt 41 bytes
- accomodations sign.tga 256.04KB
- chimney bricks.texture.txt 37 bytes
- chimney bricks.tga 1.00MB
- config.txt 1.29KB
- electric box.texture.txt 35 bytes
- electric box.tga 1.00MB
- front door left.texture.txt 38 bytes
- front door left.tga 1.00MB
- front window right.texture.txt 41 bytes
- front window right.tga 1.00MB
- info sign.texture.txt 32 bytes
- info sign.tga 256.04KB
- left windows.texture.txt 35 bytes
- left windows.tga 1.00MB
- meter.texture.txt 28 bytes
- meter.tga 256.04KB
- no pets sign.texture.txt 35 bytes
- no pets sign.tga 256.04KB
- pipe.texture.txt 27 bytes
- pipe.tga 256.04KB
- rear door left.texture.txt 37 bytes
- rear door left.tga 1.00MB
- rear door right.texture.txt 38 bytes
- rear door right.tga 1.00MB
- red wood.texture.txt 31 bytes
- red wood.tga 32.04KB
- right window1.texture.txt 36 bytes
- right window1.tga 256.04KB
- right window2.texture.txt 36 bytes
- right window2.tga 256.04KB
- roof.texture.txt 27 bytes
- roof.tga 1.00MB
- rusty metal.texture.txt 34 bytes
- rusty metal.tga 64.04KB
- schedule.texture.txt 31 bytes
- schedule.tga 256.04KB
- station sign.texture.txt 35 bytes
- station sign.tga 256.04KB
- station sign2.texture.txt 36 bytes
- station sign2.tga 256.04KB
- station.im 346.18KB
- ticket sign.texture.txt 34 bytes
- ticket sign.tga 256.04KB
- ticket windows.texture.txt 37 bytes
- ticket windows.tga 1.00MB
- wood floor.texture.txt 33 bytes
- wood floor.tga 1.00MB
- yellow siding1.texture.txt 37 bytes
- yellow siding1.tga 1.00MB
- yellow siding2.texture.txt 37 bytes
- yellow siding2.tga 1.00MB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 25 combined chunks (of 25 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 5112
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