W & A RR General Engine Main Bogey (Museum) REV 2

W & A RR General Engine Main Bogey (Museum) REV 2

<kuid2:315087:1072:3>

Author: tbryson2
Kind: bogey
Build: 2.4
Size: 2.56MB
Uploaded: 2019-03-03
Loadings:
45
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0
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W & A RR General Engine Main Bogey (Museum) REV 2

Main bogey for W & A RR General locomotive MUSEUM version. See the README.TXT for more information.

Author: Terry Bryson

    W & A RR General Engine Main Bogey (Museum) REV 2
  • $screenshot$.jpg 7.49KB
  • anim.kin 20.77KB
  • bogey_files
  • env_glass.bmp 5.05KB
  • env_glass.texture.txt 32 bytes
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • general _main_bogey_textures.texture.txt 51 bytes
  • general _main_bogey_textures.tga 3.00MB
  • general_b0.im 1.44MB
  • general_b0_low.im 1.35MB
  • general_b0_med.im 1.41MB
  • general_main_bogey.lm.txt 286 bytes
  • metallic brass and silver.texture.txt 48 bytes
  • metallic brass and silver.tga 12.53KB
  • wheels.texture.txt 29 bytes
  • wheels.tga 1.04KB
  • bogey_shadow
  • general_b0_shadow.im 168.67KB
  • opacity.texture.txt 30 bytes
  • opacity.tga 3.04KB
  • config.txt 1.87KB
  • readme.txt 4.08KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'bogey_shadow/opacity.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 27813, 1: 27163, 2: 26100
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 27813, 1: 27163, 2: 26100
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 27813, 1: 27163, 2: 26100
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 27813, 1: 27163, 2: 26100

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